diff --git a/tests/hlsl/null.shader_test b/tests/hlsl/null.shader_test index 33c6051b..38d6705a 100644 --- a/tests/hlsl/null.shader_test +++ b/tests/hlsl/null.shader_test @@ -64,6 +64,9 @@ RWTexture2DArray ua2 = NULL; RWBuffer b1 = NULL; +DepthStencilView dsv = NULL; +RenderTargetView rtv = NULL; + float4 main() : sv_target { return 0;