vkd3d-shader/hlsl: Add support for sample index argument in Load().

This commit is contained in:
Nikolay Sivov
2023-04-27 10:15:36 +02:00
committed by Alexandre Julliard
parent dc41444941
commit dfa0076473
Notes: Alexandre Julliard 2023-05-22 23:19:15 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Zebediah Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/135
6 changed files with 71 additions and 8 deletions

View File

@ -2674,6 +2674,8 @@ static void compute_liveness_recurse(struct hlsl_block *block, unsigned int loop
load->texel_offset.node->last_read = instr->index;
if (load->lod.node)
load->lod.node->last_read = instr->index;
if (load->sample_index.node)
load->sample_index.node->last_read = instr->index;
break;
}
case HLSL_IR_RESOURCE_STORE: