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vkd3d-shader: Move some functions into hlsl_codegen.c.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Alexandre Julliard
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d423f8f469
commit
df5e4a865c
@@ -510,6 +510,8 @@ bool hlsl_add_var(struct hlsl_ctx *ctx, struct hlsl_ir_var *decl, bool local_var
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void hlsl_dump_function(const struct hlsl_ir_function_decl *func) DECLSPEC_HIDDEN;
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int hlsl_emit_dxbc(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry_func) DECLSPEC_HIDDEN;
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void hlsl_free_instr(struct hlsl_ir_node *node) DECLSPEC_HIDDEN;
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void hlsl_free_instr_list(struct list *list) DECLSPEC_HIDDEN;
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void hlsl_free_type(struct hlsl_type *type) DECLSPEC_HIDDEN;
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