tests/hlsl: Do not test 16-bit out-of-bound UAV writes.

This commit is contained in:
Giovanni Mascellani
2025-04-11 13:12:27 +02:00
committed by Henri Verbeet
parent 0ac661f571
commit df1aecb7bd
Notes: Henri Verbeet 2025-04-16 16:52:31 +02:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1461

View File

@@ -276,9 +276,11 @@ void main()
} }
[test] [test]
uniform 0 uint4 0xfff4000b 0xefff3 0 0 % Even if everything is defined as unsigned, implementations differ: WARP and
% NVIDIA zero-extend, while AMD sign-extends; therefore we test neither.
uniform 0 uint4 0x7ff4000b 0xe7ff3 0 0
dispatch 1 1 1 dispatch 1 1 1
probe uav 1 (0) rgbaui(0xb, 0xfff4, 0xfff3, 0xe) probe uav 1 (0) rgbaui(0xb, 0x7ff4, 0x7ff3, 0xe)
[uav 1] [uav 1]
format r32g32b32a32-sint format r32g32b32a32-sint
@@ -296,14 +298,15 @@ void main()
} }
[test] [test]
uniform 0 uint4 0xfff4000b 0xefff3 0 0 % Again, implementations behave inconsistently for negative numbers.
uniform 0 uint4 0x7ff4000b 0xe7ff3 0 0
dispatch 1 1 1 dispatch 1 1 1
probe uav 1 (0) rgbai(11, -12, -13, 14) probe uav 1 (0) rgbai(11, 0x7ff4, 0x7ff3, 14)
[uav 1] [uav 1]
format r32g32b32a32-sint format r32g32b32a32-sint
size (buffer, 1) size (buffer, 1)
-65536 -1 1 65536 -100 -1 1 100
[pixel shader] [pixel shader]
RWBuffer<int16_t4> u : register(u1); RWBuffer<int16_t4> u : register(u1);
@@ -315,12 +318,12 @@ int4 main() : sv_target
[test] [test]
draw quad draw quad
probe (0, 0) rgbai(-32768, -1, 1, 32767) probe (0, 0) rgbai(-100, -1, 1, 100)
[uav 1] [uav 1]
format r32g32b32a32-uint format r32g32b32a32-uint
size (buffer, 1) size (buffer, 1)
0 1 0x10000 0xfffffffe 0 1 10 100
[pixel shader] [pixel shader]
RWBuffer<uint16_t4> u : register(u1); RWBuffer<uint16_t4> u : register(u1);
@@ -332,4 +335,4 @@ uint4 main() : sv_target
[test] [test]
draw quad draw quad
probe (0, 0) rgbaui(0, 1, 0xffff, 0xffff) probe (0, 0) rgbaui(0, 1, 10, 100)