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tests/hlsl: Do not test 16-bit out-of-bound UAV writes.
This commit is contained in:
committed by
Henri Verbeet
parent
0ac661f571
commit
df1aecb7bd
Notes:
Henri Verbeet
2025-04-16 16:52:31 +02:00
Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1461
@@ -276,9 +276,11 @@ void main()
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}
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}
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[test]
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[test]
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uniform 0 uint4 0xfff4000b 0xefff3 0 0
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% Even if everything is defined as unsigned, implementations differ: WARP and
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% NVIDIA zero-extend, while AMD sign-extends; therefore we test neither.
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uniform 0 uint4 0x7ff4000b 0xe7ff3 0 0
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dispatch 1 1 1
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dispatch 1 1 1
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probe uav 1 (0) rgbaui(0xb, 0xfff4, 0xfff3, 0xe)
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probe uav 1 (0) rgbaui(0xb, 0x7ff4, 0x7ff3, 0xe)
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[uav 1]
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[uav 1]
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format r32g32b32a32-sint
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format r32g32b32a32-sint
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@@ -296,14 +298,15 @@ void main()
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}
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}
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[test]
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[test]
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uniform 0 uint4 0xfff4000b 0xefff3 0 0
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% Again, implementations behave inconsistently for negative numbers.
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uniform 0 uint4 0x7ff4000b 0xe7ff3 0 0
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dispatch 1 1 1
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dispatch 1 1 1
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probe uav 1 (0) rgbai(11, -12, -13, 14)
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probe uav 1 (0) rgbai(11, 0x7ff4, 0x7ff3, 14)
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[uav 1]
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[uav 1]
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format r32g32b32a32-sint
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format r32g32b32a32-sint
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size (buffer, 1)
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size (buffer, 1)
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-65536 -1 1 65536
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-100 -1 1 100
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[pixel shader]
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[pixel shader]
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RWBuffer<int16_t4> u : register(u1);
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RWBuffer<int16_t4> u : register(u1);
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@@ -315,12 +318,12 @@ int4 main() : sv_target
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[test]
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[test]
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draw quad
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draw quad
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probe (0, 0) rgbai(-32768, -1, 1, 32767)
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probe (0, 0) rgbai(-100, -1, 1, 100)
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[uav 1]
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[uav 1]
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format r32g32b32a32-uint
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format r32g32b32a32-uint
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size (buffer, 1)
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size (buffer, 1)
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0 1 0x10000 0xfffffffe
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0 1 10 100
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[pixel shader]
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[pixel shader]
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RWBuffer<uint16_t4> u : register(u1);
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RWBuffer<uint16_t4> u : register(u1);
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@@ -332,4 +335,4 @@ uint4 main() : sv_target
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[test]
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[test]
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draw quad
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draw quad
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probe (0, 0) rgbaui(0, 1, 0xffff, 0xffff)
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probe (0, 0) rgbaui(0, 1, 10, 100)
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