diff --git a/tests/d3d12.c b/tests/d3d12.c index 4acc59c6..3987c60f 100644 --- a/tests/d3d12.c +++ b/tests/d3d12.c @@ -2532,6 +2532,71 @@ static void test_device_removed_reason(void) ok(!refcount, "ID3D12Device has %u references left.\n", (unsigned int)refcount); } +static void test_map_texture(void) +{ + D3D12_HEAP_PROPERTIES heap_properties; + D3D12_RESOURCE_DESC resource_desc; + ID3D12Resource *resource; + ID3D12Device *device; + ULONG refcount; + void *data; + HRESULT hr; + + if (!(device = create_device())) + { + skip("Failed to create device.\n"); + return; + } + + memset(&heap_properties, 0, sizeof(heap_properties)); + heap_properties.Type = D3D12_HEAP_TYPE_DEFAULT; + + resource_desc.Dimension = D3D12_RESOURCE_DIMENSION_TEXTURE2D; + resource_desc.Alignment = 0; + resource_desc.Width = 32; + resource_desc.Height = 32; + resource_desc.DepthOrArraySize = 1; + resource_desc.MipLevels = 1; + resource_desc.Format = DXGI_FORMAT_R8G8B8A8_UNORM; + resource_desc.SampleDesc.Count = 1; + resource_desc.SampleDesc.Quality = 0; + resource_desc.Layout = D3D12_TEXTURE_LAYOUT_UNKNOWN; + resource_desc.Flags = 0; + + hr = ID3D12Device_CreateCommittedResource(device, &heap_properties, D3D12_HEAP_FLAG_NONE, + &resource_desc, D3D12_RESOURCE_STATE_COMMON, NULL, + &IID_ID3D12Resource, (void **)&resource); + ok(SUCCEEDED(hr), "CreateCommittedResource failed, hr %#x.\n", hr); + + /* Resources on a DEFAULT heap cannot be mapped. */ + hr = ID3D12Resource_Map(resource, 0, NULL, &data); + ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr); + + ID3D12Resource_Release(resource); + + heap_properties.Type = D3D12_HEAP_TYPE_CUSTOM; + heap_properties.CPUPageProperty = D3D12_CPU_PAGE_PROPERTY_WRITE_COMBINE; + heap_properties.MemoryPoolPreference = D3D12_MEMORY_POOL_L0; + hr = ID3D12Device_CreateCommittedResource(device, &heap_properties, D3D12_HEAP_FLAG_NONE, + &resource_desc, D3D12_RESOURCE_STATE_COMMON, NULL, + &IID_ID3D12Resource, (void **)&resource); + if (FAILED(hr)) + { + skip("Failed to create texture on custom heap.\n"); + goto failed; + } + + /* The data pointer must be NULL for the UNKNOWN layout. */ + hr = ID3D12Resource_Map(resource, 0, NULL, &data); + ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr); + + ID3D12Resource_Release(resource); + +failed: + refcount = ID3D12Device_Release(device); + ok(!refcount, "ID3D12Device has %u references left.\n", (unsigned int)refcount); +} + START_TEST(d3d12) { ID3D12Debug *debug; @@ -2561,4 +2626,5 @@ START_TEST(d3d12) test_draw_instanced(); test_invalid_texture_resource_barriers(); test_device_removed_reason(); + test_map_texture(); }