From de87352f779943a2378bcea141cbac478f6fa141 Mon Sep 17 00:00:00 2001 From: Conor McCarthy Date: Tue, 18 Jan 2022 15:07:59 +1000 Subject: [PATCH] vkd3d: Use the resource's stored format in init_default_texture_view_desc(). Signed-off-by: Conor McCarthy Signed-off-by: Henri Verbeet Signed-off-by: Alexandre Julliard --- libs/vkd3d/resource.c | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/libs/vkd3d/resource.c b/libs/vkd3d/resource.c index 14e08b09..99050150 100644 --- a/libs/vkd3d/resource.c +++ b/libs/vkd3d/resource.c @@ -2439,7 +2439,11 @@ static bool init_default_texture_view_desc(struct vkd3d_texture_view_desc *desc, { const struct d3d12_device *device = resource->device; - if (!(desc->format = vkd3d_format_from_d3d12_resource_desc(device, &resource->desc, view_format))) + if (view_format == resource->desc.Format) + { + desc->format = resource->format; + } + else if (!(desc->format = vkd3d_format_from_d3d12_resource_desc(device, &resource->desc, view_format))) { FIXME("Failed to find format (resource format %#x, view format %#x).\n", resource->desc.Format, view_format);