vkd3d-shader/hlsl: Parse 'centroid' and 'noperspective' modifiers.

Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
This commit is contained in:
Nikolay Sivov
2023-09-21 15:11:26 +02:00
committed by Alexandre Julliard
parent 4b8a4809d1
commit de860c3cbf
Notes: Alexandre Julliard 2023-10-09 23:10:36 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Zebediah Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/358
5 changed files with 21 additions and 3 deletions

View File

@@ -74,6 +74,7 @@ BlendState {return KW_BLENDSTATE; }
break {return KW_BREAK; }
Buffer {return KW_BUFFER; }
cbuffer {return KW_CBUFFER; }
centroid {return KW_CENTROID; }
compile {return KW_COMPILE; }
const {return KW_CONST; }
continue {return KW_CONTINUE; }
@@ -95,6 +96,7 @@ inout {return KW_INOUT; }
matrix {return KW_MATRIX; }
namespace {return KW_NAMESPACE; }
nointerpolation {return KW_NOINTERPOLATION; }
noperspective {return KW_NOPERSPECTIVE; }
out {return KW_OUT; }
packoffset {return KW_PACKOFFSET; }
pass {return KW_PASS; }