vkd3d-shader/hlsl: Parse 'centroid' and 'noperspective' modifiers.

Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
This commit is contained in:
Nikolay Sivov
2023-09-21 15:11:26 +02:00
committed by Alexandre Julliard
parent 4b8a4809d1
commit de860c3cbf
Notes: Alexandre Julliard 2023-10-09 23:10:36 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Zebediah Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/358
5 changed files with 21 additions and 3 deletions

View File

@@ -2211,6 +2211,10 @@ struct vkd3d_string_buffer *hlsl_modifiers_to_string(struct hlsl_ctx *ctx, unsig
vkd3d_string_buffer_printf(string, "extern ");
if (modifiers & HLSL_STORAGE_NOINTERPOLATION)
vkd3d_string_buffer_printf(string, "nointerpolation ");
if (modifiers & HLSL_STORAGE_CENTROID)
vkd3d_string_buffer_printf(string, "centroid ");
if (modifiers & HLSL_STORAGE_NOPERSPECTIVE)
vkd3d_string_buffer_printf(string, "noperspective ");
if (modifiers & HLSL_MODIFIER_PRECISE)
vkd3d_string_buffer_printf(string, "precise ");
if (modifiers & HLSL_STORAGE_SHARED)