vkd3d-shader/fx: Add support for the OMSetRenderTargets() state.

This commit is contained in:
Nikolay Sivov
2024-08-07 18:35:51 +02:00
committed by Henri Verbeet
parent c565a60b9e
commit de48960b33
Notes: Henri Verbeet 2024-08-08 23:48:51 +02:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/986
3 changed files with 41 additions and 8 deletions

View File

@@ -8,6 +8,8 @@ RasterizerState rs;
HullShader hs;
ComputeShader cs;
DomainShader doms;
RenderTargetView rtv1;
DepthStencilView dsv;
technique11
{
@@ -18,5 +20,6 @@ technique11
SetHullShader(hs);
SetComputeShader(cs);
SetDomainShader(doms);
OMSetRenderTargets(rtv1, dsv);
}
}