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tests: Use uint64_t for width and row_pitch (Coverity).
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -320,11 +320,11 @@ static inline unsigned int format_block_height(DXGI_FORMAT format)
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struct resource_readback
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{
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unsigned int width;
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uint64_t width;
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unsigned int height;
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unsigned int depth;
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ID3D12Resource *resource;
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unsigned int row_pitch;
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uint64_t row_pitch;
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void *data;
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};
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