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vkd3d-shader/hlsl: Implement tex2Dproj().
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
This commit is contained in:
parent
0c5c18bdce
commit
dd6a9135f4
Notes:
Alexandre Julliard
2023-11-10 21:38:13 +01:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Zebediah Figura (@zfigura) Approved-by: Francisco Casas (@fcasas) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/219
@ -2337,6 +2337,8 @@ static void write_sm1_resource_load(struct hlsl_ctx *ctx, struct vkd3d_bytecode_
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.src_count = 2,
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.src_count = 2,
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};
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};
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if (load->load_type == HLSL_RESOURCE_SAMPLE_PROJ)
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sm1_instr.opcode |= VKD3DSI_TEXLD_PROJECT << VKD3D_SM1_INSTRUCTION_FLAGS_SHIFT;
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assert(instr->reg.allocated);
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assert(instr->reg.allocated);
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@ -679,6 +679,7 @@ enum hlsl_resource_load_type
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HLSL_RESOURCE_SAMPLE_LOD,
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HLSL_RESOURCE_SAMPLE_LOD,
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HLSL_RESOURCE_SAMPLE_LOD_BIAS,
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HLSL_RESOURCE_SAMPLE_LOD_BIAS,
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HLSL_RESOURCE_SAMPLE_GRAD,
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HLSL_RESOURCE_SAMPLE_GRAD,
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HLSL_RESOURCE_SAMPLE_PROJ,
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HLSL_RESOURCE_GATHER_RED,
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HLSL_RESOURCE_GATHER_RED,
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HLSL_RESOURCE_GATHER_GREEN,
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HLSL_RESOURCE_GATHER_GREEN,
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HLSL_RESOURCE_GATHER_BLUE,
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HLSL_RESOURCE_GATHER_BLUE,
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@ -3572,6 +3572,37 @@ static bool intrinsic_tex(struct hlsl_ctx *ctx, const struct parse_initializer *
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return false;
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return false;
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}
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}
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}
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}
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else if (!strcmp(name, "tex2Dproj"))
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{
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if (!(coords = add_implicit_conversion(ctx, params->instrs, params->args[1],
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hlsl_get_vector_type(ctx, HLSL_TYPE_FLOAT, 4), loc)))
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{
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return false;
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}
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if (shader_profile_version_ge(ctx, 4, 0))
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{
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unsigned int count = hlsl_sampler_dim_count(dim);
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struct hlsl_ir_node *divisor;
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if (!(divisor = hlsl_new_swizzle(ctx, HLSL_SWIZZLE(W, W, W, W), count, coords, loc)))
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return false;
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hlsl_block_add_instr(params->instrs, divisor);
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if (!(coords = hlsl_new_swizzle(ctx, HLSL_SWIZZLE(X, Y, Z, W), count, coords, loc)))
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return false;
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hlsl_block_add_instr(params->instrs, coords);
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if (!(coords = add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_DIV, coords, divisor, loc)))
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return false;
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load_params.type = HLSL_RESOURCE_SAMPLE;
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}
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else
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{
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load_params.type = HLSL_RESOURCE_SAMPLE_PROJ;
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}
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}
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else
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else
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{
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{
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load_params.type = HLSL_RESOURCE_SAMPLE;
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load_params.type = HLSL_RESOURCE_SAMPLE;
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@ -3645,6 +3676,12 @@ static bool intrinsic_tex2Dlod(struct hlsl_ctx *ctx,
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return intrinsic_tex(ctx, params, loc, "tex2Dlod", HLSL_SAMPLER_DIM_2D);
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return intrinsic_tex(ctx, params, loc, "tex2Dlod", HLSL_SAMPLER_DIM_2D);
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}
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}
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static bool intrinsic_tex2Dproj(struct hlsl_ctx *ctx,
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const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
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{
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return intrinsic_tex(ctx, params, loc, "tex2Dproj", HLSL_SAMPLER_DIM_2D);
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}
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static bool intrinsic_tex3D(struct hlsl_ctx *ctx,
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static bool intrinsic_tex3D(struct hlsl_ctx *ctx,
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const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
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const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
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{
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{
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@ -3831,6 +3868,7 @@ intrinsic_functions[] =
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{"tex1D", -1, false, intrinsic_tex1D},
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{"tex1D", -1, false, intrinsic_tex1D},
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{"tex2D", -1, false, intrinsic_tex2D},
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{"tex2D", -1, false, intrinsic_tex2D},
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{"tex2Dlod", 2, false, intrinsic_tex2Dlod},
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{"tex2Dlod", 2, false, intrinsic_tex2Dlod},
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{"tex2Dproj", 2, false, intrinsic_tex2Dproj},
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{"tex3D", -1, false, intrinsic_tex3D},
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{"tex3D", -1, false, intrinsic_tex3D},
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{"texCUBE", -1, false, intrinsic_texCUBE},
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{"texCUBE", -1, false, intrinsic_texCUBE},
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{"transpose", 1, true, intrinsic_transpose},
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{"transpose", 1, true, intrinsic_transpose},
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@ -2419,6 +2419,7 @@ static bool lower_combined_samples(struct hlsl_ctx *ctx, struct hlsl_ir_node *in
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case HLSL_RESOURCE_SAMPLE:
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case HLSL_RESOURCE_SAMPLE:
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case HLSL_RESOURCE_SAMPLE_LOD:
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case HLSL_RESOURCE_SAMPLE_LOD:
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case HLSL_RESOURCE_SAMPLE_LOD_BIAS:
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case HLSL_RESOURCE_SAMPLE_LOD_BIAS:
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case HLSL_RESOURCE_SAMPLE_PROJ:
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break;
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break;
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}
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}
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if (load->sampler.var)
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if (load->sampler.var)
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@ -5574,6 +5574,9 @@ static void write_sm4_resource_load(const struct tpf_writer *tpf, const struct h
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case HLSL_RESOURCE_RESINFO:
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case HLSL_RESOURCE_RESINFO:
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write_sm4_resinfo(tpf, load);
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write_sm4_resinfo(tpf, load);
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break;
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break;
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case HLSL_RESOURCE_SAMPLE_PROJ:
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vkd3d_unreachable();
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}
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}
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}
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}
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