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vkd3d-shader: Allocate constant buffers.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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committed by
Alexandre Julliard
parent
f7bf1dc01c
commit
dd03242417
@@ -107,6 +107,8 @@ enum vkd3d_shader_error
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VKD3D_SHADER_ERROR_HLSL_INVALID_INDEX = 5012,
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VKD3D_SHADER_ERROR_HLSL_INVALID_SEMANTIC = 5013,
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VKD3D_SHADER_ERROR_HLSL_INVALID_RETURN = 5014,
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VKD3D_SHADER_ERROR_HLSL_OVERLAPPING_RESERVATIONS = 5015,
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VKD3D_SHADER_ERROR_HLSL_INVALID_RESERVATION = 5016,
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VKD3D_SHADER_WARNING_HLSL_IMPLICIT_TRUNCATION = 5300,
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};
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