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vkd3d-utils: Initialize "messages_blob" to NULL in D3DPreprocess().
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -268,6 +268,9 @@ HRESULT WINAPI D3DPreprocess(const void *data, SIZE_T size, const char *filename
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TRACE("data %p, size %lu, filename %s, macros %p, include %p, preprocessed_blob %p, messages_blob %p.\n",
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TRACE("data %p, size %lu, filename %s, macros %p, include %p, preprocessed_blob %p, messages_blob %p.\n",
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data, size, debugstr_a(filename), macros, include, preprocessed_blob, messages_blob);
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data, size, debugstr_a(filename), macros, include, preprocessed_blob, messages_blob);
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if (messages_blob)
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*messages_blob = NULL;
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compile_info.type = VKD3D_SHADER_STRUCTURE_TYPE_COMPILE_INFO;
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compile_info.type = VKD3D_SHADER_STRUCTURE_TYPE_COMPILE_INFO;
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compile_info.next = &preprocess_info;
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compile_info.next = &preprocess_info;
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compile_info.source.code = data;
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compile_info.source.code = data;
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