vkd3d-shader/hlsl: Create vsir descriptor info in hlsl_parse().

This commit is contained in:
Elizabeth Figura
2025-10-09 18:12:06 -05:00
committed by Henri Verbeet
parent 8d8132b2c7
commit db41ba557b
Notes: Henri Verbeet 2025-10-13 19:31:51 +02:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1769
2 changed files with 173 additions and 10 deletions

View File

@@ -534,6 +534,8 @@ struct hlsl_ir_var
struct
{
bool used;
bool uav_read;
bool uav_atomics;
enum hlsl_sampler_dim sampler_dim;
struct vkd3d_shader_location first_sampler_dim_loc;
} *objects_usage[HLSL_REGSET_LAST_OBJECT + 1];