vkd3d-shader/ir: Rename VKD3D_DATA_DOUBLE to VSIR_DATA_F64.

This commit is contained in:
Henri Verbeet
2025-07-17 16:03:55 +02:00
parent c5c1c03430
commit db149cd8cf
Notes: Henri Verbeet 2025-07-21 12:35:41 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1626
8 changed files with 36 additions and 36 deletions

View File

@@ -1534,16 +1534,16 @@ static enum vkd3d_shader_resource_data_type vkd3d_resource_data_type_from_data_t
return VKD3D_SHADER_RESOURCE_DATA_INT;
case VKD3D_DATA_UINT:
return VKD3D_SHADER_RESOURCE_DATA_UINT;
case VSIR_DATA_F32:
return VKD3D_SHADER_RESOURCE_DATA_FLOAT;
case VKD3D_DATA_MIXED:
return VKD3D_SHADER_RESOURCE_DATA_MIXED;
case VKD3D_DATA_DOUBLE:
return VKD3D_SHADER_RESOURCE_DATA_DOUBLE;
case VKD3D_DATA_CONTINUED:
return VKD3D_SHADER_RESOURCE_DATA_CONTINUED;
case VKD3D_DATA_UNUSED:
return VKD3D_SHADER_RESOURCE_DATA_NONE;
case VSIR_DATA_F32:
return VKD3D_SHADER_RESOURCE_DATA_FLOAT;
case VSIR_DATA_F64:
return VKD3D_SHADER_RESOURCE_DATA_DOUBLE;
default:
ERR("Invalid resource data type %#x.\n", data_type);
return VKD3D_SHADER_RESOURCE_DATA_FLOAT;