vkd3d-shader/ir: Rename VKD3D_DATA_DOUBLE to VSIR_DATA_F64.

This commit is contained in:
Henri Verbeet
2025-07-17 16:03:55 +02:00
parent c5c1c03430
commit db149cd8cf
Notes: Henri Verbeet 2025-07-21 12:35:41 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1626
8 changed files with 36 additions and 36 deletions

View File

@@ -8239,7 +8239,7 @@ static enum vsir_data_type vsir_data_type_from_hlsl_type(struct hlsl_ctx *ctx, c
switch (type->e.numeric.type)
{
case HLSL_TYPE_DOUBLE:
return VKD3D_DATA_DOUBLE;
return VSIR_DATA_F64;
case HLSL_TYPE_FLOAT:
return VSIR_DATA_F32;
case HLSL_TYPE_HALF:
@@ -12174,7 +12174,7 @@ static enum vsir_data_type sm4_generate_vsir_get_format_type(const struct hlsl_t
switch (format->e.numeric.type)
{
case HLSL_TYPE_DOUBLE:
return VKD3D_DATA_DOUBLE;
return VSIR_DATA_F64;
case HLSL_TYPE_FLOAT:
case HLSL_TYPE_HALF: