vkd3d-shader/ir: Rename VKD3D_DATA_DOUBLE to VSIR_DATA_F64.

This commit is contained in:
Henri Verbeet
2025-07-17 16:03:55 +02:00
parent c5c1c03430
commit db149cd8cf
Notes: Henri Verbeet 2025-07-21 12:35:41 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1626
8 changed files with 36 additions and 36 deletions

View File

@@ -394,7 +394,6 @@ static void shader_print_data_type(struct vkd3d_d3d_asm_compiler *compiler, enum
[VKD3D_DATA_SNORM ] = "snorm",
[VKD3D_DATA_OPAQUE ] = "opaque",
[VKD3D_DATA_MIXED ] = "mixed",
[VKD3D_DATA_DOUBLE ] = "double",
[VKD3D_DATA_CONTINUED] = "<continued>",
[VKD3D_DATA_UNUSED ] = "<unused>",
[VKD3D_DATA_UINT8 ] = "uint8",
@@ -403,6 +402,7 @@ static void shader_print_data_type(struct vkd3d_d3d_asm_compiler *compiler, enum
[VKD3D_DATA_UINT16 ] = "uint16",
[VSIR_DATA_F16 ] = "half",
[VSIR_DATA_F32 ] = "float",
[VSIR_DATA_F64 ] = "double",
};
if (type < ARRAY_SIZE(data_type_names))
@@ -800,7 +800,7 @@ static void shader_print_register(struct vkd3d_d3d_asm_compiler *compiler, const
/* A double2 vector is treated as a float4 vector in enum vsir_dimension. */
if (reg->dimension == VSIR_DIMENSION_SCALAR || reg->dimension == VSIR_DIMENSION_VEC4)
{
if (reg->data_type == VKD3D_DATA_DOUBLE)
if (reg->data_type == VSIR_DATA_F64)
{
shader_print_double_literal(compiler, "", reg->u.immconst_f64[0], "");
if (reg->dimension == VSIR_DIMENSION_VEC4)