vkd3d-shader/hlsl: Parse the outputcontrolpoints attribute.

This commit is contained in:
Shaun Ren
2024-09-03 15:30:40 -04:00
committed by Henri Verbeet
parent 4dfd682446
commit dae88bab52
Notes: Henri Verbeet 2024-09-04 18:50:05 +02:00
Approved-by: Elizabeth Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1015
5 changed files with 50 additions and 1 deletions

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@ -437,7 +437,7 @@ float4 main() : POSITION
return 0;
}
[hull shader fail todo]
[hull shader fail]
struct patch_constant_data
{
float edges[2] : SV_TessFactor;