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build: Check how many arguments pthread_setname_np() takes.
Based on a patch by Chip Davis. Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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committed by
Alexandre Julliard
parent
aa12c0a751
commit
d9858b63b9
@@ -94,7 +94,7 @@ VKD3D_CHECK_FUNC([HAVE_BUILTIN_POPCOUNT], [__builtin_popcount], [__builtin_popco
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VKD3D_CHECK_FUNC([HAVE_SYNC_ADD_AND_FETCH], [__sync_add_and_fetch], [__sync_add_and_fetch((int *)0, 0)])
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VKD3D_CHECK_FUNC([HAVE_SYNC_SUB_AND_FETCH], [__sync_sub_and_fetch], [__sync_sub_and_fetch((int *)0, 0)])
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VKD3D_CHECK_LIB_FUNCS([pthread_setname_np], [$PTHREAD_LIBS])
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VKD3D_CHECK_PTHREAD_SETNAME_NP
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AM_CONDITIONAL([BUILD_DEMOS], [test "x$enable_demos" = "xyes"])
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AM_CONDITIONAL([HAVE_WIDL], [test "x$WIDL" != "xno"])
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