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vkd3d-shader: Keep track of whether programs have normalised hull shader control point I/O.
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committed by
Henri Verbeet
parent
eba8fd4720
commit
d9508558a9
Notes:
Henri Verbeet
2024-10-17 17:40:38 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1196
@@ -2214,6 +2214,7 @@ int glsl_compile(struct vsir_program *program, uint64_t config_flags,
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return ret;
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VKD3D_ASSERT(program->normalised_io);
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VKD3D_ASSERT(program->normalised_hull_cp_io);
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vkd3d_glsl_generator_init(&generator, program, compile_info,
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descriptor_info, combined_sampler_info, message_context);
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