From d914b3f5a4564e581afcd44d3ed4d7ad57aa3749 Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Thu, 11 Sep 2025 16:19:15 +0200 Subject: [PATCH] vkd3d-shader/spirv: Use spirv_get_type_id() in spirv_compiler_emit_dot(). --- libs/vkd3d-shader/spirv.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index d0a84e1ae..b90638641 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -8055,7 +8055,7 @@ static void spirv_compiler_emit_dot(struct spirv_compiler *compiler, for (i = 0; i < ARRAY_SIZE(src_ids); ++i) src_ids[i] = spirv_compiler_emit_load_src(compiler, &src[i], write_mask); - type_id = spirv_get_type_id_for_component_type(builder, component_type, 1); + type_id = spirv_get_type_id(builder, dst->reg.data_type, 1); val_id = vkd3d_spirv_build_op_tr2(builder, &builder->function_stream, SpvOpDot, type_id, src_ids[0], src_ids[1]);