libs/vkd3d-shader: Use appropriate message severity for invalid SPIR-V shaders.

This commit is contained in:
Józef Kucia 2017-07-11 17:23:02 +02:00
parent 8c5d542950
commit d8d5701409

View File

@ -52,8 +52,8 @@ static void vkd3d_spirv_dump(const struct vkd3d_shader_code *spirv)
} }
else else
{ {
TRACE("Failed to convert SPIR-V binary to text, ret %d.\n", ret); FIXME("Failed to convert SPIR-V binary to text, ret %d.\n", ret);
TRACE("Diagnostic message: %s.\n", debugstr_a(diagnostic->error)); FIXME("Diagnostic message: %s.\n", debugstr_a(diagnostic->error));
} }
spvTextDestroy(text); spvTextDestroy(text);
@ -72,8 +72,8 @@ static void vkd3d_spirv_validate(const struct vkd3d_shader_code *spirv)
if ((ret = spvValidateBinary(context, spirv->code, spirv->size / sizeof(uint32_t), if ((ret = spvValidateBinary(context, spirv->code, spirv->size / sizeof(uint32_t),
&diagnostic))) &diagnostic)))
{ {
TRACE("Failed to validate SPIR-V binary, ret %d.\n", ret); FIXME("Failed to validate SPIR-V binary, ret %d.\n", ret);
TRACE("Diagnostic message: %s.\n", debugstr_a(diagnostic->error)); FIXME("Diagnostic message: %s.\n", debugstr_a(diagnostic->error));
} }
spvDiagnosticDestroy(diagnostic); spvDiagnosticDestroy(diagnostic);