vkd3d-shader/hlsl: Handle static constants in array size expressions.

This commit is contained in:
Nikolay Sivov
2023-06-09 15:39:38 +02:00
committed by Alexandre Julliard
parent 38c89442ac
commit d856be0519
Notes: Alexandre Julliard 2023-06-12 23:10:20 +02:00
Approved-by: Zebediah Figura (@zfigura)
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/228
4 changed files with 13 additions and 7 deletions

View File

@@ -1098,12 +1098,17 @@ static unsigned int evaluate_static_expression_as_uint(struct hlsl_ctx *ctx, str
struct hlsl_ir_constant *constant;
struct hlsl_ir_node *node;
unsigned int ret = 0;
bool progress;
if (!add_implicit_conversion(ctx, &block->instrs, node_from_list(&block->instrs),
hlsl_get_scalar_type(ctx, HLSL_TYPE_UINT), loc))
return 0;
while (hlsl_transform_ir(ctx, hlsl_fold_constant_exprs, block, NULL));
do
{
progress = hlsl_transform_ir(ctx, hlsl_fold_constant_exprs, block, NULL);
progress |= hlsl_copy_propagation_execute(ctx, block);
} while (progress);
node = node_from_list(&block->instrs);
if (node->type == HLSL_IR_CONSTANT)
@@ -5494,7 +5499,7 @@ arrays:
uint32_t *new_array;
unsigned int size;
hlsl_block_init(&block);
hlsl_clone_block(ctx, &block, &ctx->static_initializers);
list_move_tail(&block.instrs, $2);
size = evaluate_static_expression_as_uint(ctx, &block, &@2);