tests: Move the dxc compilation helpers to utils.h.

This commit is contained in:
Conor McCarthy 2024-07-04 12:14:52 +10:00 committed by Henri Verbeet
parent 102cfdab36
commit d76435cd21
Notes: Henri Verbeet 2024-10-08 22:10:46 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/905
5 changed files with 154 additions and 132 deletions

View File

@ -457,15 +457,20 @@ LDADD = libvkd3d.la libvkd3d-shader.la libvkd3d-utils.la
AM_DEFAULT_SOURCE_EXT = .c
TEST_EXTENSIONS = .shader_test
TEST_CPPFLAGS = -I$(builddir)/tests
if BUILD_TESTS
check_PROGRAMS = $(vkd3d_tests) $(vkd3d_cross_tests) tests/shader_runner
dist_check_SCRIPTS = tests/test-driver.sh
TESTS = $(vkd3d_tests) $(vkd3d_cross_tests) $(vkd3d_shader_tests)
tests_d3d12_CPPFLAGS = $(AM_CPPFLAGS) $(TEST_CPPFLAGS)
tests_d3d12_LDADD = $(LDADD) @PTHREAD_LIBS@ @DL_LIBS@
tests_d3d12_invalid_usage_CPPFLAGS = $(AM_CPPFLAGS) $(TEST_CPPFLAGS)
tests_d3d12_invalid_usage_LDADD = $(LDADD) @DL_LIBS@
tests_hlsl_d3d12_CPPFLAGS = $(AM_CPPFLAGS) $(TEST_CPPFLAGS)
tests_hlsl_d3d12_LDADD = $(LDADD) @DL_LIBS@
tests_shader_runner_CFLAGS = $(AM_CFLAGS) -I$(builddir)/tests @OPENGL_CFLAGS@
tests_shader_runner_CPPFLAGS = $(AM_CPPFLAGS) $(TEST_CPPFLAGS)
tests_shader_runner_CFLAGS = $(AM_CFLAGS) @OPENGL_CFLAGS@
tests_shader_runner_LDADD = $(LDADD) @OPENGL_LIBS@ @DL_LIBS@
tests_shader_runner_SOURCES = \
tests/shader_runner.c \
@ -474,7 +479,9 @@ tests_shader_runner_SOURCES = \
tests/shader_runner_d3d12.c \
tests/shader_runner_gl.c \
tests/shader_runner_vulkan.c
tests_vkd3d_api_CPPFLAGS = $(AM_CPPFLAGS) $(TEST_CPPFLAGS)
tests_vkd3d_api_LDADD = libvkd3d.la @DL_LIBS@
tests_vkd3d_shader_api_CPPFLAGS = $(AM_CPPFLAGS) $(TEST_CPPFLAGS)
tests_vkd3d_shader_api_CFLAGS = $(AM_CFLAGS) @OPENGL_CFLAGS@
tests_vkd3d_shader_api_LDADD = libvkd3d-shader.la @OPENGL_LIBS@
SHADER_TEST_LOG_COMPILER = tests/shader_runner

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@ -62,7 +62,6 @@ typedef int HRESULT;
#include "vkd3d_d3dcompiler.h"
#include "vkd3d_test.h"
#include "shader_runner.h"
#include "dxcompiler.h"
struct test_options test_options = {0};
@ -1391,55 +1390,28 @@ const char *shader_type_string(enum shader_type type)
return shader_types[type];
}
/* Avoid issues with calling convention mismatch and different methods for string
* retrieval by copying all IDxcBlob objects to a new ID3D10Blob. */
static void d3d10_blob_from_dxc_blob_utf8(IDxcBlobUtf8 *blob, ID3D10Blob **blob_out)
static HRESULT d3d10_blob_from_vkd3d_shader_code(const struct vkd3d_shader_code *blob, ID3D10Blob **blob_out)
{
ID3D10Blob *d3d_blob;
size_t size;
HRESULT hr;
size = IDxcBlobUtf8_GetStringLength(blob) + 1;
if (FAILED(hr = D3DCreateBlob(size, (ID3DBlob **)&d3d_blob)))
{
trace("Failed to create blob, hr %#x.\n", hr);
return;
}
memcpy(ID3D10Blob_GetBufferPointer(d3d_blob), IDxcBlobUtf8_GetStringPointer(blob), size);
*blob_out = d3d_blob;
}
static HRESULT d3d10_blob_from_dxc_blob(IDxcBlob *blob, ID3D10Blob **blob_out)
{
ID3D10Blob *d3d_blob;
size_t size;
HRESULT hr;
size = IDxcBlob_GetBufferSize(blob);
if (FAILED(hr = D3DCreateBlob(size, (ID3DBlob **)&d3d_blob)))
if (FAILED(hr = D3DCreateBlob(blob->size, (ID3DBlob **)&d3d_blob)))
{
trace("Failed to create blob, hr %#x.\n", hr);
return hr;
}
memcpy(ID3D10Blob_GetBufferPointer(d3d_blob), IDxcBlob_GetBufferPointer(blob), size);
memcpy(ID3D10Blob_GetBufferPointer(d3d_blob), blob->code, blob->size);
*blob_out = d3d_blob;
return S_OK;
}
HRESULT dxc_compiler_compile_shader(void *dxc_compiler, enum shader_type type, unsigned int compile_options,
const char *hlsl, ID3D10Blob **blob_out, ID3D10Blob **errors_out)
HRESULT dxc_compiler_compile_shader(void *dxc_compiler, enum shader_type type,
unsigned int compile_options, const char *hlsl, ID3D10Blob **blob_out)
{
DxcBuffer src_buf = {hlsl, strlen(hlsl), 65001};
IDxcCompiler3 *compiler = dxc_compiler;
HRESULT hr, compile_hr;
IDxcBlobUtf8 *errors;
IDxcResult *result;
size_t arg_count;
IDxcBlob *blob;
struct vkd3d_shader_code blob;
HRESULT hr;
static const WCHAR *const shader_profiles[] =
{
@ -1450,62 +1422,15 @@ HRESULT dxc_compiler_compile_shader(void *dxc_compiler, enum shader_type type, u
[SHADER_TYPE_DS] = L"ds_6_0",
[SHADER_TYPE_GS] = L"gs_6_0",
};
const WCHAR *args[] =
{
L"/T",
shader_profiles[type],
L"/Qstrip_reflect",
L"/Qstrip_debug",
L"/flegacy-macro-expansion",
L"/flegacy-resource-reservation",
NULL,
NULL,
NULL,
};
*blob_out = NULL;
*errors_out = NULL;
arg_count = ARRAY_SIZE(args) - 3;
if (compile_options & D3DCOMPILE_PACK_MATRIX_ROW_MAJOR)
args[arg_count++] = L"/Zpr";
if (compile_options & D3DCOMPILE_PACK_MATRIX_COLUMN_MAJOR)
args[arg_count++] = L"/Zpc";
if (compile_options & D3DCOMPILE_ENABLE_BACKWARDS_COMPATIBILITY)
args[arg_count++] = L"/Gec";
if (FAILED(hr = IDxcCompiler3_Compile(compiler, &src_buf, args, arg_count, NULL, &IID_IDxcResult, (void **)&result)))
{
trace("Failed to compile shader, hr %#x.\n", hr);
return hr;
}
if (IDxcResult_HasOutput(result, DXC_OUT_ERRORS)
&& SUCCEEDED(hr = IDxcResult_GetOutput(result, DXC_OUT_ERRORS, &IID_IDxcBlobUtf8, (void **)&errors, NULL)))
{
if (IDxcBlobUtf8_GetStringLength(errors))
d3d10_blob_from_dxc_blob_utf8(errors, errors_out);
IDxcBlobUtf8_Release(errors);
}
if (FAILED(hr = IDxcResult_GetStatus(result, &compile_hr)) || FAILED((hr = compile_hr)))
{
if (hr == DXC_E_LLVM_CAST_ERROR)
hr = E_FAIL;
goto result_release;
}
if (FAILED(hr = IDxcResult_GetOutput(result, DXC_OUT_OBJECT, &IID_IDxcBlob, (void **)&blob, NULL)))
goto result_release;
IDxcResult_Release(result);
hr = d3d10_blob_from_dxc_blob(blob, blob_out);
IDxcBlob_Release(blob);
if (FAILED(hr = dxc_compile(dxc_compiler, shader_profiles[type], compile_options, hlsl, &blob)))
return hr;
result_release:
IDxcResult_Release(result);
hr = d3d10_blob_from_vkd3d_shader_code(&blob, blob_out);
free((void *)blob.code);
return hr;
}
@ -1539,7 +1464,7 @@ static void compile_shader(struct shader_runner *runner, IDxcCompiler3 *dxc_comp
if (use_dxcompiler)
{
assert(dxc_compiler);
hr = dxc_compiler_compile_shader(dxc_compiler, type, runner->compile_options, source, &blob, &errors);
hr = dxc_compiler_compile_shader(dxc_compiler, type, runner->compile_options, source, &blob);
}
else
{
@ -1558,6 +1483,7 @@ static void compile_shader(struct shader_runner *runner, IDxcCompiler3 *dxc_comp
else
{
assert_that(!blob, "Expected no compiled shader blob.\n");
if (!use_dxcompiler)
assert_that(!!errors, "Expected non-NULL error blob.\n");
}
if (errors)
@ -2299,46 +2225,6 @@ out:
}
#endif
#if (defined(SONAME_LIBDXCOMPILER) || defined(VKD3D_CROSSTEST))
static IDxcCompiler3 *dxcompiler_create(void)
{
DxcCreateInstanceProc create_instance;
IDxcCompiler3 *compiler;
const char *skip_dxc;
HRESULT hr;
void *dll;
if ((skip_dxc = getenv("VKD3D_TEST_SKIP_DXC")) && strcmp(skip_dxc, "") != 0)
return NULL;
#ifdef VKD3D_CROSSTEST
dll = vkd3d_dlopen("dxcompiler.dll");
#else
dll = vkd3d_dlopen(SONAME_LIBDXCOMPILER);
#endif
ok(dll, "Failed to load dxcompiler library, %s.\n", vkd3d_dlerror());
if (!dll)
return NULL;
create_instance = (DxcCreateInstanceProc)vkd3d_dlsym(dll, "DxcCreateInstance");
ok(create_instance, "Failed to get DxcCreateInstance() pointer.\n");
if (!create_instance)
return NULL;
hr = create_instance(&CLSID_DxcCompiler, &IID_IDxcCompiler3, (void **)&compiler);
ok(SUCCEEDED(hr), "Failed to create instance, hr %#x.\n", hr);
if (FAILED(hr))
return NULL;
return compiler;
}
#else
static IDxcCompiler3 *dxcompiler_create(void)
{
return NULL;
}
#endif
START_TEST(shader_runner)
{
IDxcCompiler3 *dxc_compiler;

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@ -242,8 +242,8 @@ void fatal_error(const char *format, ...) VKD3D_NORETURN VKD3D_PRINTF_FUNC(1, 2)
unsigned int get_vb_stride(const struct shader_runner *runner, unsigned int slot);
void init_resource(struct resource *resource, const struct resource_params *params);
HRESULT dxc_compiler_compile_shader(void *dxc_compiler, enum shader_type type, unsigned int compile_options,
const char *hlsl, ID3D10Blob **blob_out, ID3D10Blob **errors_out);
HRESULT dxc_compiler_compile_shader(void *dxc_compiler, enum shader_type type,
unsigned int compile_options, const char *hlsl, ID3D10Blob **blob_out);
struct sampler *shader_runner_get_sampler(struct shader_runner *runner, unsigned int slot);
struct resource *shader_runner_get_resource(struct shader_runner *runner, enum resource_type type, unsigned int slot);

View File

@ -85,12 +85,13 @@ static ID3D10Blob *compile_shader(const struct d3d12_shader_runner *runner, cons
if (runner->r.minimum_shader_model >= SHADER_MODEL_6_0)
{
assert(runner->dxc_compiler);
hr = dxc_compiler_compile_shader(runner->dxc_compiler, type, runner->r.compile_options, source, &blob, &errors);
hr = dxc_compiler_compile_shader(runner->dxc_compiler, type, runner->r.compile_options, source, &blob);
}
else
{
sprintf(profile, "%s_%s", shader_type_string(type), shader_models[runner->r.minimum_shader_model]);
hr = D3DCompile(source, strlen(source), NULL, NULL, NULL, "main", profile, runner->r.compile_options, 0, &blob, &errors);
hr = D3DCompile(source, strlen(source), NULL, NULL, NULL, "main",
profile, runner->r.compile_options, 0, &blob, &errors);
}
ok(FAILED(hr) == !blob, "Got unexpected hr %#x, blob %p.\n", hr, blob);
if (errors)

View File

@ -44,6 +44,9 @@
#include <stdlib.h>
#include "vkd3d_test.h"
#include "vkd3d_d3d12.h"
#include "vkd3d_d3dcompiler.h"
#include "vkd3d_shader.h"
#include "dxcompiler.h"
struct vec2
{
@ -453,4 +456,129 @@ static inline void parse_args(int argc, char **argv)
}
}
static inline HRESULT vkd3d_shader_code_from_dxc_blob(IDxcBlob *blob, struct vkd3d_shader_code *blob_out)
{
size_t size;
size = IDxcBlob_GetBufferSize(blob);
if (!(blob_out->code = malloc(size)))
{
trace("Failed to allocate shader code.\n");
return E_OUTOFMEMORY;
}
memcpy((void *)blob_out->code, IDxcBlob_GetBufferPointer(blob), size);
blob_out->size = size;
return S_OK;
}
static inline HRESULT dxc_compile(void *dxc_compiler, const WCHAR *profile,
unsigned int compile_options, const char *hlsl, struct vkd3d_shader_code *blob_out)
{
DxcBuffer src_buf = {hlsl, strlen(hlsl), 65001};
IDxcCompiler3 *compiler = dxc_compiler;
IDxcBlobUtf8 *errors;
IDxcResult *result;
HRESULT compile_hr;
size_t arg_count;
IDxcBlob *blob;
int hr;
const WCHAR *args[] =
{
L"/T",
profile,
L"/Qstrip_reflect",
L"/Qstrip_debug",
L"/flegacy-macro-expansion",
L"/flegacy-resource-reservation",
NULL,
NULL,
NULL,
};
memset(blob_out, 0, sizeof(*blob_out));
arg_count = ARRAY_SIZE(args) - 3;
if (compile_options & D3DCOMPILE_PACK_MATRIX_ROW_MAJOR)
args[arg_count++] = L"/Zpr";
if (compile_options & D3DCOMPILE_PACK_MATRIX_COLUMN_MAJOR)
args[arg_count++] = L"/Zpc";
if (compile_options & D3DCOMPILE_ENABLE_BACKWARDS_COMPATIBILITY)
args[arg_count++] = L"/Gec";
if (FAILED(hr = IDxcCompiler3_Compile(compiler, &src_buf, args,
arg_count, NULL, &IID_IDxcResult, (void **)&result)))
return hr;
if (IDxcResult_HasOutput(result, DXC_OUT_ERRORS)
&& SUCCEEDED(hr = IDxcResult_GetOutput(result, DXC_OUT_ERRORS, &IID_IDxcBlobUtf8, (void **)&errors, NULL)))
{
if (IDxcBlobUtf8_GetStringLength(errors) && vkd3d_test_state.debug_level)
trace("%s\n", (char *)IDxcBlobUtf8_GetStringPointer(errors));
IDxcBlobUtf8_Release(errors);
}
if (FAILED(hr = IDxcResult_GetStatus(result, &compile_hr)) || FAILED((hr = compile_hr)))
{
if (hr == DXC_E_LLVM_CAST_ERROR)
hr = E_FAIL;
goto result_release;
}
if (FAILED(hr = IDxcResult_GetOutput(result, DXC_OUT_OBJECT, &IID_IDxcBlob, (void **)&blob, NULL)))
goto result_release;
IDxcResult_Release(result);
hr = vkd3d_shader_code_from_dxc_blob(blob, blob_out);
IDxcBlob_Release(blob);
return hr;
result_release:
IDxcResult_Release(result);
return hr;
}
#if (defined(SONAME_LIBDXCOMPILER) || defined(VKD3D_CROSSTEST))
static inline IDxcCompiler3 *dxcompiler_create(void)
{
DxcCreateInstanceProc create_instance;
IDxcCompiler3 *compiler;
const char *skip_dxc;
void *dll;
int hr;
if ((skip_dxc = getenv("VKD3D_TEST_SKIP_DXC")) && strcmp(skip_dxc, "") != 0)
return NULL;
# ifdef VKD3D_CROSSTEST
dll = vkd3d_dlopen("dxcompiler.dll");
# else
dll = vkd3d_dlopen(SONAME_LIBDXCOMPILER);
# endif
ok(dll, "Failed to load dxcompiler library, %s.\n", vkd3d_dlerror());
if (!dll)
return NULL;
create_instance = (DxcCreateInstanceProc)vkd3d_dlsym(dll, "DxcCreateInstance");
ok(create_instance, "Failed to get DxcCreateInstance() pointer.\n");
if (!create_instance)
return NULL;
hr = create_instance(&CLSID_DxcCompiler, &IID_IDxcCompiler3, (void **)&compiler);
ok(SUCCEEDED(hr), "Failed to create instance, hr %#x.\n", hr);
if (FAILED(hr))
return NULL;
return compiler;
}
#else
static inline IDxcCompiler3 *dxcompiler_create(void)
{
return NULL;
}
#endif
#endif