mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2024-11-21 16:46:41 -08:00
tests: Move the dxc compilation helpers to utils.h.
This commit is contained in:
parent
102cfdab36
commit
d76435cd21
Notes:
Henri Verbeet
2024-10-08 22:10:46 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/905
@ -457,15 +457,20 @@ LDADD = libvkd3d.la libvkd3d-shader.la libvkd3d-utils.la
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AM_DEFAULT_SOURCE_EXT = .c
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TEST_EXTENSIONS = .shader_test
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TEST_CPPFLAGS = -I$(builddir)/tests
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if BUILD_TESTS
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check_PROGRAMS = $(vkd3d_tests) $(vkd3d_cross_tests) tests/shader_runner
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dist_check_SCRIPTS = tests/test-driver.sh
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TESTS = $(vkd3d_tests) $(vkd3d_cross_tests) $(vkd3d_shader_tests)
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tests_d3d12_CPPFLAGS = $(AM_CPPFLAGS) $(TEST_CPPFLAGS)
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tests_d3d12_LDADD = $(LDADD) @PTHREAD_LIBS@ @DL_LIBS@
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tests_d3d12_invalid_usage_CPPFLAGS = $(AM_CPPFLAGS) $(TEST_CPPFLAGS)
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tests_d3d12_invalid_usage_LDADD = $(LDADD) @DL_LIBS@
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tests_hlsl_d3d12_CPPFLAGS = $(AM_CPPFLAGS) $(TEST_CPPFLAGS)
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tests_hlsl_d3d12_LDADD = $(LDADD) @DL_LIBS@
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tests_shader_runner_CFLAGS = $(AM_CFLAGS) -I$(builddir)/tests @OPENGL_CFLAGS@
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tests_shader_runner_CPPFLAGS = $(AM_CPPFLAGS) $(TEST_CPPFLAGS)
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tests_shader_runner_CFLAGS = $(AM_CFLAGS) @OPENGL_CFLAGS@
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tests_shader_runner_LDADD = $(LDADD) @OPENGL_LIBS@ @DL_LIBS@
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tests_shader_runner_SOURCES = \
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tests/shader_runner.c \
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@ -474,7 +479,9 @@ tests_shader_runner_SOURCES = \
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tests/shader_runner_d3d12.c \
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tests/shader_runner_gl.c \
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tests/shader_runner_vulkan.c
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tests_vkd3d_api_CPPFLAGS = $(AM_CPPFLAGS) $(TEST_CPPFLAGS)
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tests_vkd3d_api_LDADD = libvkd3d.la @DL_LIBS@
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tests_vkd3d_shader_api_CPPFLAGS = $(AM_CPPFLAGS) $(TEST_CPPFLAGS)
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tests_vkd3d_shader_api_CFLAGS = $(AM_CFLAGS) @OPENGL_CFLAGS@
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tests_vkd3d_shader_api_LDADD = libvkd3d-shader.la @OPENGL_LIBS@
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SHADER_TEST_LOG_COMPILER = tests/shader_runner
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@ -62,7 +62,6 @@ typedef int HRESULT;
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#include "vkd3d_d3dcompiler.h"
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#include "vkd3d_test.h"
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#include "shader_runner.h"
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#include "dxcompiler.h"
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struct test_options test_options = {0};
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@ -1391,55 +1390,28 @@ const char *shader_type_string(enum shader_type type)
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return shader_types[type];
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}
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/* Avoid issues with calling convention mismatch and different methods for string
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* retrieval by copying all IDxcBlob objects to a new ID3D10Blob. */
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static void d3d10_blob_from_dxc_blob_utf8(IDxcBlobUtf8 *blob, ID3D10Blob **blob_out)
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static HRESULT d3d10_blob_from_vkd3d_shader_code(const struct vkd3d_shader_code *blob, ID3D10Blob **blob_out)
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{
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ID3D10Blob *d3d_blob;
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size_t size;
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HRESULT hr;
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size = IDxcBlobUtf8_GetStringLength(blob) + 1;
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if (FAILED(hr = D3DCreateBlob(size, (ID3DBlob **)&d3d_blob)))
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{
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trace("Failed to create blob, hr %#x.\n", hr);
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return;
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}
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memcpy(ID3D10Blob_GetBufferPointer(d3d_blob), IDxcBlobUtf8_GetStringPointer(blob), size);
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*blob_out = d3d_blob;
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}
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static HRESULT d3d10_blob_from_dxc_blob(IDxcBlob *blob, ID3D10Blob **blob_out)
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{
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ID3D10Blob *d3d_blob;
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size_t size;
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HRESULT hr;
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size = IDxcBlob_GetBufferSize(blob);
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if (FAILED(hr = D3DCreateBlob(size, (ID3DBlob **)&d3d_blob)))
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if (FAILED(hr = D3DCreateBlob(blob->size, (ID3DBlob **)&d3d_blob)))
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{
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trace("Failed to create blob, hr %#x.\n", hr);
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return hr;
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}
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memcpy(ID3D10Blob_GetBufferPointer(d3d_blob), IDxcBlob_GetBufferPointer(blob), size);
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memcpy(ID3D10Blob_GetBufferPointer(d3d_blob), blob->code, blob->size);
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*blob_out = d3d_blob;
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return S_OK;
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}
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HRESULT dxc_compiler_compile_shader(void *dxc_compiler, enum shader_type type, unsigned int compile_options,
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const char *hlsl, ID3D10Blob **blob_out, ID3D10Blob **errors_out)
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HRESULT dxc_compiler_compile_shader(void *dxc_compiler, enum shader_type type,
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unsigned int compile_options, const char *hlsl, ID3D10Blob **blob_out)
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{
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DxcBuffer src_buf = {hlsl, strlen(hlsl), 65001};
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IDxcCompiler3 *compiler = dxc_compiler;
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HRESULT hr, compile_hr;
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IDxcBlobUtf8 *errors;
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IDxcResult *result;
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size_t arg_count;
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IDxcBlob *blob;
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struct vkd3d_shader_code blob;
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HRESULT hr;
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static const WCHAR *const shader_profiles[] =
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{
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@ -1450,62 +1422,15 @@ HRESULT dxc_compiler_compile_shader(void *dxc_compiler, enum shader_type type, u
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[SHADER_TYPE_DS] = L"ds_6_0",
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[SHADER_TYPE_GS] = L"gs_6_0",
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};
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const WCHAR *args[] =
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{
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L"/T",
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shader_profiles[type],
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L"/Qstrip_reflect",
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L"/Qstrip_debug",
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L"/flegacy-macro-expansion",
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L"/flegacy-resource-reservation",
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NULL,
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NULL,
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NULL,
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};
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*blob_out = NULL;
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*errors_out = NULL;
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arg_count = ARRAY_SIZE(args) - 3;
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if (compile_options & D3DCOMPILE_PACK_MATRIX_ROW_MAJOR)
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args[arg_count++] = L"/Zpr";
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if (compile_options & D3DCOMPILE_PACK_MATRIX_COLUMN_MAJOR)
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args[arg_count++] = L"/Zpc";
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if (compile_options & D3DCOMPILE_ENABLE_BACKWARDS_COMPATIBILITY)
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args[arg_count++] = L"/Gec";
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if (FAILED(hr = IDxcCompiler3_Compile(compiler, &src_buf, args, arg_count, NULL, &IID_IDxcResult, (void **)&result)))
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{
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trace("Failed to compile shader, hr %#x.\n", hr);
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return hr;
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}
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if (IDxcResult_HasOutput(result, DXC_OUT_ERRORS)
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&& SUCCEEDED(hr = IDxcResult_GetOutput(result, DXC_OUT_ERRORS, &IID_IDxcBlobUtf8, (void **)&errors, NULL)))
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{
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if (IDxcBlobUtf8_GetStringLength(errors))
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d3d10_blob_from_dxc_blob_utf8(errors, errors_out);
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IDxcBlobUtf8_Release(errors);
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}
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if (FAILED(hr = IDxcResult_GetStatus(result, &compile_hr)) || FAILED((hr = compile_hr)))
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{
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if (hr == DXC_E_LLVM_CAST_ERROR)
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hr = E_FAIL;
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goto result_release;
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}
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if (FAILED(hr = IDxcResult_GetOutput(result, DXC_OUT_OBJECT, &IID_IDxcBlob, (void **)&blob, NULL)))
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goto result_release;
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IDxcResult_Release(result);
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hr = d3d10_blob_from_dxc_blob(blob, blob_out);
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IDxcBlob_Release(blob);
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if (FAILED(hr = dxc_compile(dxc_compiler, shader_profiles[type], compile_options, hlsl, &blob)))
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return hr;
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result_release:
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IDxcResult_Release(result);
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hr = d3d10_blob_from_vkd3d_shader_code(&blob, blob_out);
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free((void *)blob.code);
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return hr;
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}
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@ -1539,7 +1464,7 @@ static void compile_shader(struct shader_runner *runner, IDxcCompiler3 *dxc_comp
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if (use_dxcompiler)
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{
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assert(dxc_compiler);
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hr = dxc_compiler_compile_shader(dxc_compiler, type, runner->compile_options, source, &blob, &errors);
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hr = dxc_compiler_compile_shader(dxc_compiler, type, runner->compile_options, source, &blob);
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}
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else
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{
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@ -1558,6 +1483,7 @@ static void compile_shader(struct shader_runner *runner, IDxcCompiler3 *dxc_comp
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else
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{
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assert_that(!blob, "Expected no compiled shader blob.\n");
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if (!use_dxcompiler)
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assert_that(!!errors, "Expected non-NULL error blob.\n");
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}
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if (errors)
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@ -2299,46 +2225,6 @@ out:
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}
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#endif
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#if (defined(SONAME_LIBDXCOMPILER) || defined(VKD3D_CROSSTEST))
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static IDxcCompiler3 *dxcompiler_create(void)
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{
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DxcCreateInstanceProc create_instance;
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IDxcCompiler3 *compiler;
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const char *skip_dxc;
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HRESULT hr;
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void *dll;
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if ((skip_dxc = getenv("VKD3D_TEST_SKIP_DXC")) && strcmp(skip_dxc, "") != 0)
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return NULL;
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#ifdef VKD3D_CROSSTEST
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dll = vkd3d_dlopen("dxcompiler.dll");
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#else
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dll = vkd3d_dlopen(SONAME_LIBDXCOMPILER);
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#endif
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ok(dll, "Failed to load dxcompiler library, %s.\n", vkd3d_dlerror());
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if (!dll)
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return NULL;
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create_instance = (DxcCreateInstanceProc)vkd3d_dlsym(dll, "DxcCreateInstance");
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ok(create_instance, "Failed to get DxcCreateInstance() pointer.\n");
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if (!create_instance)
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return NULL;
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hr = create_instance(&CLSID_DxcCompiler, &IID_IDxcCompiler3, (void **)&compiler);
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ok(SUCCEEDED(hr), "Failed to create instance, hr %#x.\n", hr);
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if (FAILED(hr))
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return NULL;
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return compiler;
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}
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#else
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static IDxcCompiler3 *dxcompiler_create(void)
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{
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return NULL;
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}
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#endif
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START_TEST(shader_runner)
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{
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IDxcCompiler3 *dxc_compiler;
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@ -242,8 +242,8 @@ void fatal_error(const char *format, ...) VKD3D_NORETURN VKD3D_PRINTF_FUNC(1, 2)
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unsigned int get_vb_stride(const struct shader_runner *runner, unsigned int slot);
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void init_resource(struct resource *resource, const struct resource_params *params);
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HRESULT dxc_compiler_compile_shader(void *dxc_compiler, enum shader_type type, unsigned int compile_options,
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const char *hlsl, ID3D10Blob **blob_out, ID3D10Blob **errors_out);
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HRESULT dxc_compiler_compile_shader(void *dxc_compiler, enum shader_type type,
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unsigned int compile_options, const char *hlsl, ID3D10Blob **blob_out);
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struct sampler *shader_runner_get_sampler(struct shader_runner *runner, unsigned int slot);
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struct resource *shader_runner_get_resource(struct shader_runner *runner, enum resource_type type, unsigned int slot);
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@ -85,12 +85,13 @@ static ID3D10Blob *compile_shader(const struct d3d12_shader_runner *runner, cons
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if (runner->r.minimum_shader_model >= SHADER_MODEL_6_0)
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{
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assert(runner->dxc_compiler);
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hr = dxc_compiler_compile_shader(runner->dxc_compiler, type, runner->r.compile_options, source, &blob, &errors);
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hr = dxc_compiler_compile_shader(runner->dxc_compiler, type, runner->r.compile_options, source, &blob);
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}
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else
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{
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sprintf(profile, "%s_%s", shader_type_string(type), shader_models[runner->r.minimum_shader_model]);
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hr = D3DCompile(source, strlen(source), NULL, NULL, NULL, "main", profile, runner->r.compile_options, 0, &blob, &errors);
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hr = D3DCompile(source, strlen(source), NULL, NULL, NULL, "main",
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profile, runner->r.compile_options, 0, &blob, &errors);
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}
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ok(FAILED(hr) == !blob, "Got unexpected hr %#x, blob %p.\n", hr, blob);
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if (errors)
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128
tests/utils.h
128
tests/utils.h
@ -44,6 +44,9 @@
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#include <stdlib.h>
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#include "vkd3d_test.h"
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#include "vkd3d_d3d12.h"
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#include "vkd3d_d3dcompiler.h"
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#include "vkd3d_shader.h"
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#include "dxcompiler.h"
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struct vec2
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{
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@ -453,4 +456,129 @@ static inline void parse_args(int argc, char **argv)
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}
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}
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static inline HRESULT vkd3d_shader_code_from_dxc_blob(IDxcBlob *blob, struct vkd3d_shader_code *blob_out)
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{
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size_t size;
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size = IDxcBlob_GetBufferSize(blob);
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if (!(blob_out->code = malloc(size)))
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{
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trace("Failed to allocate shader code.\n");
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return E_OUTOFMEMORY;
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}
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memcpy((void *)blob_out->code, IDxcBlob_GetBufferPointer(blob), size);
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blob_out->size = size;
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return S_OK;
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}
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static inline HRESULT dxc_compile(void *dxc_compiler, const WCHAR *profile,
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unsigned int compile_options, const char *hlsl, struct vkd3d_shader_code *blob_out)
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{
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DxcBuffer src_buf = {hlsl, strlen(hlsl), 65001};
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IDxcCompiler3 *compiler = dxc_compiler;
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IDxcBlobUtf8 *errors;
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IDxcResult *result;
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HRESULT compile_hr;
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size_t arg_count;
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IDxcBlob *blob;
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int hr;
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const WCHAR *args[] =
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{
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L"/T",
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profile,
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L"/Qstrip_reflect",
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L"/Qstrip_debug",
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L"/flegacy-macro-expansion",
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L"/flegacy-resource-reservation",
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NULL,
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NULL,
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NULL,
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};
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memset(blob_out, 0, sizeof(*blob_out));
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arg_count = ARRAY_SIZE(args) - 3;
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if (compile_options & D3DCOMPILE_PACK_MATRIX_ROW_MAJOR)
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args[arg_count++] = L"/Zpr";
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if (compile_options & D3DCOMPILE_PACK_MATRIX_COLUMN_MAJOR)
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args[arg_count++] = L"/Zpc";
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if (compile_options & D3DCOMPILE_ENABLE_BACKWARDS_COMPATIBILITY)
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args[arg_count++] = L"/Gec";
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if (FAILED(hr = IDxcCompiler3_Compile(compiler, &src_buf, args,
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arg_count, NULL, &IID_IDxcResult, (void **)&result)))
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return hr;
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if (IDxcResult_HasOutput(result, DXC_OUT_ERRORS)
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&& SUCCEEDED(hr = IDxcResult_GetOutput(result, DXC_OUT_ERRORS, &IID_IDxcBlobUtf8, (void **)&errors, NULL)))
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{
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if (IDxcBlobUtf8_GetStringLength(errors) && vkd3d_test_state.debug_level)
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trace("%s\n", (char *)IDxcBlobUtf8_GetStringPointer(errors));
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IDxcBlobUtf8_Release(errors);
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}
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if (FAILED(hr = IDxcResult_GetStatus(result, &compile_hr)) || FAILED((hr = compile_hr)))
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{
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if (hr == DXC_E_LLVM_CAST_ERROR)
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hr = E_FAIL;
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goto result_release;
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}
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if (FAILED(hr = IDxcResult_GetOutput(result, DXC_OUT_OBJECT, &IID_IDxcBlob, (void **)&blob, NULL)))
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goto result_release;
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IDxcResult_Release(result);
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hr = vkd3d_shader_code_from_dxc_blob(blob, blob_out);
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IDxcBlob_Release(blob);
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return hr;
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result_release:
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IDxcResult_Release(result);
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return hr;
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}
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#if (defined(SONAME_LIBDXCOMPILER) || defined(VKD3D_CROSSTEST))
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static inline IDxcCompiler3 *dxcompiler_create(void)
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{
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DxcCreateInstanceProc create_instance;
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IDxcCompiler3 *compiler;
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const char *skip_dxc;
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void *dll;
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int hr;
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if ((skip_dxc = getenv("VKD3D_TEST_SKIP_DXC")) && strcmp(skip_dxc, "") != 0)
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return NULL;
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# ifdef VKD3D_CROSSTEST
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dll = vkd3d_dlopen("dxcompiler.dll");
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# else
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dll = vkd3d_dlopen(SONAME_LIBDXCOMPILER);
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# endif
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ok(dll, "Failed to load dxcompiler library, %s.\n", vkd3d_dlerror());
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if (!dll)
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return NULL;
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create_instance = (DxcCreateInstanceProc)vkd3d_dlsym(dll, "DxcCreateInstance");
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ok(create_instance, "Failed to get DxcCreateInstance() pointer.\n");
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if (!create_instance)
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return NULL;
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hr = create_instance(&CLSID_DxcCompiler, &IID_IDxcCompiler3, (void **)&compiler);
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ok(SUCCEEDED(hr), "Failed to create instance, hr %#x.\n", hr);
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if (FAILED(hr))
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return NULL;
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return compiler;
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}
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#else
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static inline IDxcCompiler3 *dxcompiler_create(void)
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{
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return NULL;
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}
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#endif
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#endif
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