vkd3d-shader/ir: Dump the reconstructed structured program.

This commit is contained in:
Giovanni Mascellani
2024-02-06 15:08:49 +01:00
committed by Alexandre Julliard
parent 2b3e21caeb
commit d75dc76011
Notes: Alexandre Julliard 2024-03-14 23:23:48 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Conor McCarthy (@cmccarthy)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/704
3 changed files with 84 additions and 2 deletions

View File

@@ -1417,6 +1417,7 @@ void vkd3d_string_buffer_init(struct vkd3d_string_buffer *buffer);
void vkd3d_string_buffer_cache_cleanup(struct vkd3d_string_buffer_cache *list);
void vkd3d_string_buffer_cache_init(struct vkd3d_string_buffer_cache *list);
void vkd3d_string_buffer_clear(struct vkd3d_string_buffer *buffer);
void vkd3d_string_buffer_truncate(struct vkd3d_string_buffer *buffer, size_t size);
int vkd3d_string_buffer_print_f32(struct vkd3d_string_buffer *buffer, float f);
int vkd3d_string_buffer_print_f64(struct vkd3d_string_buffer *buffer, double d);
int vkd3d_string_buffer_printf(struct vkd3d_string_buffer *buffer, const char *format, ...) VKD3D_PRINTF_FUNC(2, 3);