vkd3d-shader/ir: Dump the reconstructed structured program.

This commit is contained in:
Giovanni Mascellani
2024-02-06 15:08:49 +01:00
committed by Alexandre Julliard
parent 2b3e21caeb
commit d75dc76011
Notes: Alexandre Julliard 2024-03-14 23:23:48 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Conor McCarthy (@cmccarthy)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/704
3 changed files with 84 additions and 2 deletions

View File

@@ -73,8 +73,16 @@ void vkd3d_string_buffer_cleanup(struct vkd3d_string_buffer *buffer)
void vkd3d_string_buffer_clear(struct vkd3d_string_buffer *buffer)
{
buffer->buffer[0] = '\0';
buffer->content_size = 0;
vkd3d_string_buffer_truncate(buffer, 0);
}
void vkd3d_string_buffer_truncate(struct vkd3d_string_buffer *buffer, size_t size)
{
if (size < buffer->content_size)
{
buffer->buffer[size] = '\0';
buffer->content_size = size;
}
}
static bool vkd3d_string_buffer_resize(struct vkd3d_string_buffer *buffer, int rc)