vkd3d-shader/glsl: Implement VKD3DSIH_RET.

Signed-off-by: Atharva Nimbalkar <atharvakn@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Atharva Nimbalkar
2021-08-19 20:18:16 +05:30
committed by Alexandre Julliard
parent ebe3bf0c00
commit d71483d0e5
3 changed files with 25 additions and 3 deletions

View File

@@ -986,7 +986,8 @@ int shader_parse_input_signature(const void *dxbc, size_t dxbc_length,
struct vkd3d_glsl_generator;
struct vkd3d_glsl_generator *vkd3d_glsl_generator_create(const struct vkd3d_shader_compile_info *compile_info,
struct vkd3d_glsl_generator *vkd3d_glsl_generator_create(const struct vkd3d_shader_version *version,
const struct vkd3d_shader_compile_info *compile_info,
struct vkd3d_shader_message_context *message_context);
int vkd3d_glsl_generator_generate(void *parser_data, const uint32_t *parser_ptr,
struct vkd3d_glsl_generator *generator,