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vkd3d-shader: Allow vkd3d_shader_compile_dxbc() to handle multiple source types.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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committed by
Alexandre Julliard
parent
b07c304440
commit
d6ec017077
@@ -192,6 +192,7 @@ int main(int argc, char **argv)
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info.type = VKD3D_SHADER_STRUCTURE_TYPE_COMPILE_INFO;
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info.next = NULL;
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info.source_type = VKD3D_SHADER_SOURCE_DXBC_TPF;
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info.options = options.compile_options;
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info.option_count = options.compile_option_count;
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@@ -201,7 +202,7 @@ int main(int argc, char **argv)
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return 1;
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}
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ret = vkd3d_shader_compile_dxbc(&info, &spirv);
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ret = vkd3d_shader_compile(&info, &spirv);
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vkd3d_shader_free_shader_code(&info.source);
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if (ret < 0)
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{
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