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tests: Do not test matrix majority on SM1-3.
I'm not sure of what's happening here, but it seems that this change fixes a crash when running on Windows in the CI. Since most of the test excludes SM1-3 anyway, this shouldn't be a big loss.
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Notes:
Alexandre Julliard
2023-10-18 22:51:21 +02:00
Approved-by: Zebediah Figura (@zfigura) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/412
@ -1,3 +1,6 @@
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[require]
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shader model >= 4.0
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[pixel shader]
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[pixel shader]
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float4x1 main() : sv_target
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float4x1 main() : sv_target
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{
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{
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@ -18,9 +21,6 @@ row_major float1x4 main() : sv_target
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draw quad
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draw quad
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probe all rgba (1.0, 2.0, 3.0, 4.0)
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probe all rgba (1.0, 2.0, 3.0, 4.0)
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[require]
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shader model >= 4.0
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[render target 0]
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[render target 0]
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format r32 float
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format r32 float
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size (640, 480)
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size (640, 480)
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