tests: Do not test matrix majority on SM1-3.

I'm not sure of what's happening here, but it seems that this change
fixes a crash when running on Windows in the CI. Since most of the
test excludes SM1-3 anyway, this shouldn't be a big loss.
This commit is contained in:
Giovanni Mascellani 2023-10-16 12:52:55 +02:00 committed by Alexandre Julliard
parent ca51c359ec
commit d69c04471e
Notes: Alexandre Julliard 2023-10-18 22:51:21 +02:00
Approved-by: Zebediah Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/412

View File

@ -1,3 +1,6 @@
[require]
shader model >= 4.0
[pixel shader] [pixel shader]
float4x1 main() : sv_target float4x1 main() : sv_target
{ {
@ -18,9 +21,6 @@ row_major float1x4 main() : sv_target
draw quad draw quad
probe all rgba (1.0, 2.0, 3.0, 4.0) probe all rgba (1.0, 2.0, 3.0, 4.0)
[require]
shader model >= 4.0
[render target 0] [render target 0]
format r32 float format r32 float
size (640, 480) size (640, 480)