vkd3d-shader/dxil: Implement the DXIL CMP2 instruction.

This commit is contained in:
Conor McCarthy
2023-11-07 14:01:39 +10:00
committed by Alexandre Julliard
parent 1dd141535c
commit d3b90cc877
Notes: Alexandre Julliard 2023-11-10 21:38:32 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/441
10 changed files with 213 additions and 41 deletions

View File

@@ -23,7 +23,7 @@ uniform 0 float 2.6
uniform 1 int 2
uniform 2 int -2
uniform 3 float -3.6
todo(sm>=6) draw quad
draw quad
probe all rgba (0.5, 0.5, 0.5, 0.5)
[pixel shader]