tests/shader_runner: Store shader caps using an array.

This commit is contained in:
Elizabeth Figura
2024-10-05 07:46:00 -05:00
committed by Henri Verbeet
parent 390a330b8e
commit d39e840c14
Notes: Henri Verbeet 2024-10-28 18:11:45 +01:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1216
10 changed files with 120 additions and 114 deletions

View File

@@ -152,8 +152,8 @@ static bool init_test_context(struct d3d9_shader_runner *runner)
runner->caps.runner = "d3d9.dll";
runner->caps.minimum_shader_model = SHADER_MODEL_2_0;
runner->caps.maximum_shader_model = SHADER_MODEL_3_0;
runner->caps.clip_planes = true;
runner->caps.point_size = true;
runner->caps.shader_caps[SHADER_CAP_CLIP_PLANES] = true;
runner->caps.shader_caps[SHADER_CAP_POINT_SIZE] = true;
return true;
}