vkd3d-shader/dxil: Generate CONSTANT values in sm6_parser_constants_init() for integer values.

This commit is contained in:
Giovanni Mascellani
2025-05-05 18:18:11 +02:00
committed by Henri Verbeet
parent c050c8be75
commit d36e37555a
Notes: Henri Verbeet 2025-06-02 21:00:23 +02:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1515
2 changed files with 24 additions and 4 deletions

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@@ -966,7 +966,7 @@ struct vkd3d_shader_register
enum vsir_dimension dimension;
/* known address alignment for optimisation, or zero */
unsigned int alignment;
union
union vsir_immediate_constant
{
uint32_t immconst_u32[VKD3D_VEC4_SIZE];
float immconst_f32[VKD3D_VEC4_SIZE];