vkd3d-shader: Implement stringification.

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Zebediah Figura
2021-01-12 16:14:21 -06:00
committed by Alexandre Julliard
parent 33df515f10
commit d33a896403
3 changed files with 44 additions and 3 deletions

View File

@@ -309,6 +309,7 @@ static void free_parse_arg_names(struct parse_arg_names *args)
struct parse_arg_names arg_names;
}
%token <string> T_HASHSTRING
%token <string> T_IDENTIFIER
%token <string> T_IDENTIFIER_PAREN
%token <string> T_INTEGER
@@ -387,7 +388,8 @@ body_text
}
body_token
: T_IDENTIFIER
: T_HASHSTRING
| T_IDENTIFIER
| T_IDENTIFIER_PAREN
| T_INTEGER
| T_TEXT