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tests: Add test for ID3D12Device_CheckFeatureSupport().
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103
tests/d3d12.c
103
tests/d3d12.c
@ -49,6 +49,8 @@ typedef int HRESULT;
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#define WIDL_C_INLINE_WRAPPERS
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#include "d3d12.h"
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#define ARRAY_SIZE(x) (sizeof(x) / sizeof(*x))
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#define check_interface(a, b, c) check_interface_(__LINE__, (IUnknown *)a, b, c)
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static void check_interface_(unsigned int line, IUnknown *iface, REFIID riid, BOOL supported)
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{
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@ -135,6 +137,106 @@ static void test_node_count(void)
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ok(!refcount, "ID3D12Device has %u references left.\n", (unsigned int)refcount);
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}
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static void test_check_feature_support(void)
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{
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D3D12_FEATURE_DATA_FEATURE_LEVELS feature_levels;
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D3D_FEATURE_LEVEL max_supported_feature_level;
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ID3D12Device *device;
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ULONG refcount;
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HRESULT hr;
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static const D3D_FEATURE_LEVEL all_feature_levels[] =
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{
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D3D_FEATURE_LEVEL_12_1,
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D3D_FEATURE_LEVEL_12_0,
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D3D_FEATURE_LEVEL_11_1,
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D3D_FEATURE_LEVEL_11_0,
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D3D_FEATURE_LEVEL_10_1,
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D3D_FEATURE_LEVEL_10_0,
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D3D_FEATURE_LEVEL_9_3,
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D3D_FEATURE_LEVEL_9_2,
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D3D_FEATURE_LEVEL_9_1,
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};
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static const D3D_FEATURE_LEVEL d3d12_feature_levels[] =
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{
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D3D_FEATURE_LEVEL_12_1,
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D3D_FEATURE_LEVEL_12_0,
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D3D_FEATURE_LEVEL_11_1,
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D3D_FEATURE_LEVEL_11_0,
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};
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static const D3D_FEATURE_LEVEL d3d_9_x_feature_levels[] =
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{
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D3D_FEATURE_LEVEL_9_3,
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D3D_FEATURE_LEVEL_9_2,
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D3D_FEATURE_LEVEL_9_1,
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};
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static const D3D_FEATURE_LEVEL invalid_feature_levels[] =
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{
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0x0000,
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0x3000,
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};
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if (!(device = create_device()))
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{
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skip("Failed to create device.\n");
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return;
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}
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/* Feature levels */
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memset(&feature_levels, 0, sizeof(feature_levels));
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hr = ID3D12Device_CheckFeatureSupport(device, D3D12_FEATURE_FEATURE_LEVELS,
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&feature_levels, sizeof(feature_levels));
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ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
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feature_levels.NumFeatureLevels = ARRAY_SIZE(all_feature_levels);
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feature_levels.pFeatureLevelsRequested = all_feature_levels;
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feature_levels.MaxSupportedFeatureLevel = 0;
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hr = ID3D12Device_CheckFeatureSupport(device, D3D12_FEATURE_FEATURE_LEVELS,
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&feature_levels, sizeof(feature_levels));
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ok(SUCCEEDED(hr), "CheckFeatureSupport failed, hr %#x.\n", hr);
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trace("Max supported feature level %#x.\n", feature_levels.MaxSupportedFeatureLevel);
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max_supported_feature_level = feature_levels.MaxSupportedFeatureLevel;
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feature_levels.NumFeatureLevels = ARRAY_SIZE(d3d12_feature_levels);
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feature_levels.pFeatureLevelsRequested = d3d12_feature_levels;
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feature_levels.MaxSupportedFeatureLevel = 0;
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hr = ID3D12Device_CheckFeatureSupport(device, D3D12_FEATURE_FEATURE_LEVELS,
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&feature_levels, sizeof(feature_levels));
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ok(SUCCEEDED(hr), "CheckFeatureSupport failed, hr %#x.\n", hr);
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ok(feature_levels.MaxSupportedFeatureLevel == max_supported_feature_level,
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"Got unexpected feature level %#x, expected %#x.\n",
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feature_levels.MaxSupportedFeatureLevel, max_supported_feature_level);
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/* Check invalid size. */
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hr = ID3D12Device_CheckFeatureSupport(device, D3D12_FEATURE_FEATURE_LEVELS,
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&feature_levels, sizeof(feature_levels) + 1);
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ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
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hr = ID3D12Device_CheckFeatureSupport(device, D3D12_FEATURE_FEATURE_LEVELS,
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&feature_levels, sizeof(feature_levels) - 1);
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ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
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feature_levels.NumFeatureLevels = ARRAY_SIZE(d3d_9_x_feature_levels);
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feature_levels.pFeatureLevelsRequested = d3d_9_x_feature_levels;
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feature_levels.MaxSupportedFeatureLevel = 0;
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hr = ID3D12Device_CheckFeatureSupport(device, D3D12_FEATURE_FEATURE_LEVELS,
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&feature_levels, sizeof(feature_levels));
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ok(SUCCEEDED(hr), "CheckFeatureSupport failed, hr %#x.\n", hr);
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ok(feature_levels.MaxSupportedFeatureLevel == D3D_FEATURE_LEVEL_9_3,
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"Got unexpected max feature level %#x.\n", feature_levels.MaxSupportedFeatureLevel);
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feature_levels.NumFeatureLevels = ARRAY_SIZE(invalid_feature_levels);
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feature_levels.pFeatureLevelsRequested = invalid_feature_levels;
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feature_levels.MaxSupportedFeatureLevel = 0;
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hr = ID3D12Device_CheckFeatureSupport(device, D3D12_FEATURE_FEATURE_LEVELS,
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&feature_levels, sizeof(feature_levels));
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ok(SUCCEEDED(hr), "CheckFeatureSupport failed, hr %#x.\n", hr);
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ok(feature_levels.MaxSupportedFeatureLevel == 0x3000,
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"Got unexpected max feature level %#x.\n", feature_levels.MaxSupportedFeatureLevel);
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refcount = ID3D12Device_Release(device);
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ok(!refcount, "ID3D12Device has %u references left.\n", (unsigned int)refcount);
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}
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START_TEST(d3d12)
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{
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ID3D12Debug *debug;
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@ -147,4 +249,5 @@ START_TEST(d3d12)
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test_create_device();
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test_node_count();
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test_check_feature_support();
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}
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