vkd3d-shader/glsl: Implement VSIR_OP_UDIV_SIMPLE.

This commit is contained in:
Henri Verbeet
2025-08-08 15:31:22 +02:00
parent 86656b7544
commit d30c992039
Notes: Henri Verbeet 2025-08-28 20:32:38 +02:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1696
3 changed files with 9 additions and 6 deletions

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@@ -203,7 +203,7 @@ uniform 0 uint 0xfffe
uniform 4 uint 0xb
uniform 8 uint 0xffff
uniform 12 uint 0xffff
todo(msl | glsl) draw quad
todo(msl) draw quad
probe (0, 0) u32(0x10, 2, 0x10, 0x3333)
[require]