tests: Mark count buffers as buggy on MoltenVK.

They require Vulkan indirect draw count extension.
This commit is contained in:
Giovanni Mascellani 2023-12-27 22:36:42 +01:00 committed by Alexandre Julliard
parent 5d4edba925
commit d304422a34
Notes: Alexandre Julliard 2024-01-24 22:55:37 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/545

View File

@ -25220,6 +25220,7 @@ static void test_execute_indirect(void)
transition_resource_state(command_list, context.render_target,
D3D12_RESOURCE_STATE_RENDER_TARGET, D3D12_RESOURCE_STATE_COPY_SOURCE);
bug_if(is_mvk_device(context.device))
check_sub_resource_uint(context.render_target, 0, queue, command_list, 0xff00ff00, 0);
reset_command_list(command_list, context.allocator);
@ -25317,6 +25318,7 @@ static void test_execute_indirect(void)
transition_resource_state(command_list, context.render_target,
D3D12_RESOURCE_STATE_RENDER_TARGET, D3D12_RESOURCE_STATE_COPY_SOURCE);
bug_if(is_mvk_device(context.device))
check_sub_resource_uint(context.render_target, 0, queue, command_list, 0xffffff00, 0);
ID3D12PipelineState_Release(pipeline_state);