mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-09-12 18:50:22 -07:00
build: Make the default symbol visibility "hidden".
We tag far fewer symbols this way. Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
committed by
Alexandre Julliard
parent
688cdb218e
commit
d27fee64ab
@@ -22,6 +22,6 @@
|
||||
#include "vkd3d_windows.h"
|
||||
#include "vkd3d_d3dcommon.h"
|
||||
|
||||
HRESULT vkd3d_blob_create(void *buffer, SIZE_T size, ID3D10Blob **blob) DECLSPEC_HIDDEN;
|
||||
HRESULT vkd3d_blob_create(void *buffer, SIZE_T size, ID3D10Blob **blob);
|
||||
|
||||
#endif /* __VKD3D_BLOB_H */
|
||||
|
@@ -209,6 +209,6 @@ static inline void vkd3d_parse_version(const char *version, int *major, int *min
|
||||
*minor = atoi(version);
|
||||
}
|
||||
|
||||
HRESULT hresult_from_vkd3d_result(int vkd3d_result) DECLSPEC_HIDDEN;
|
||||
HRESULT hresult_from_vkd3d_result(int vkd3d_result);
|
||||
|
||||
#endif /* __VKD3D_COMMON_H */
|
||||
|
@@ -44,15 +44,14 @@ enum vkd3d_dbg_level
|
||||
VKD3D_DBG_LEVEL_TRACE,
|
||||
};
|
||||
|
||||
enum vkd3d_dbg_level vkd3d_dbg_get_level(void) DECLSPEC_HIDDEN;
|
||||
enum vkd3d_dbg_level vkd3d_dbg_get_level(void);
|
||||
|
||||
void vkd3d_dbg_printf(enum vkd3d_dbg_level level, const char *function,
|
||||
const char *fmt, ...) VKD3D_PRINTF_FUNC(3, 4) DECLSPEC_HIDDEN;
|
||||
void vkd3d_dbg_printf(enum vkd3d_dbg_level level, const char *function, const char *fmt, ...) VKD3D_PRINTF_FUNC(3, 4);
|
||||
|
||||
const char *vkd3d_dbg_sprintf(const char *fmt, ...) VKD3D_PRINTF_FUNC(1, 2) DECLSPEC_HIDDEN;
|
||||
const char *vkd3d_dbg_vsprintf(const char *fmt, va_list args) DECLSPEC_HIDDEN;
|
||||
const char *debugstr_a(const char *str) DECLSPEC_HIDDEN;
|
||||
const char *debugstr_w(const WCHAR *wstr, size_t wchar_size) DECLSPEC_HIDDEN;
|
||||
const char *vkd3d_dbg_sprintf(const char *fmt, ...) VKD3D_PRINTF_FUNC(1, 2);
|
||||
const char *vkd3d_dbg_vsprintf(const char *fmt, va_list args);
|
||||
const char *debugstr_a(const char *str);
|
||||
const char *debugstr_w(const WCHAR *wstr, size_t wchar_size);
|
||||
|
||||
#define VKD3D_DBG_LOG(level) \
|
||||
do { \
|
||||
@@ -103,7 +102,7 @@ static inline const char *debugstr_guid(const GUID *guid)
|
||||
guid->Data4[5], guid->Data4[6], guid->Data4[7]);
|
||||
}
|
||||
|
||||
unsigned int vkd3d_env_var_as_uint(const char *name, unsigned int default_value) DECLSPEC_HIDDEN;
|
||||
unsigned int vkd3d_env_var_as_uint(const char *name, unsigned int default_value);
|
||||
|
||||
struct vkd3d_debug_option
|
||||
{
|
||||
@@ -111,8 +110,8 @@ struct vkd3d_debug_option
|
||||
uint64_t flag;
|
||||
};
|
||||
|
||||
bool vkd3d_debug_list_has_member(const char *string, const char *member) DECLSPEC_HIDDEN;
|
||||
bool vkd3d_debug_list_has_member(const char *string, const char *member);
|
||||
uint64_t vkd3d_parse_debug_options(const char *string,
|
||||
const struct vkd3d_debug_option *options, unsigned int option_count) DECLSPEC_HIDDEN;
|
||||
const struct vkd3d_debug_option *options, unsigned int option_count);
|
||||
|
||||
#endif /* __VKD3D_DEBUG_H */
|
||||
|
@@ -65,7 +65,6 @@ static inline char *vkd3d_strdup(const char *string)
|
||||
return ptr;
|
||||
}
|
||||
|
||||
bool vkd3d_array_reserve(void **elements, size_t *capacity,
|
||||
size_t element_count, size_t element_size) DECLSPEC_HIDDEN;
|
||||
bool vkd3d_array_reserve(void **elements, size_t *capacity, size_t element_count, size_t element_size);
|
||||
|
||||
#endif /* __VKD3D_MEMORY_H */
|
||||
|
@@ -21,6 +21,6 @@
|
||||
|
||||
#include "vkd3d_common.h"
|
||||
|
||||
char *vkd3d_strdup_w_utf8(const WCHAR *wstr, size_t wchar_size) DECLSPEC_HIDDEN;
|
||||
char *vkd3d_strdup_w_utf8(const WCHAR *wstr, size_t wchar_size);
|
||||
|
||||
#endif /* __VKD3D_UTF8_H */
|
||||
|
@@ -153,44 +153,50 @@ struct vkd3d_image_resource_create_info
|
||||
D3D12_RESOURCE_STATES present_state;
|
||||
};
|
||||
|
||||
#if defined(__GNUC__) && !defined(__MINGW32__)
|
||||
# define VKD3D_API __attribute__((visibility("default")))
|
||||
#else
|
||||
# define VKD3D_API
|
||||
#endif
|
||||
|
||||
#ifndef VKD3D_NO_PROTOTYPES
|
||||
|
||||
HRESULT vkd3d_create_instance(const struct vkd3d_instance_create_info *create_info,
|
||||
VKD3D_API HRESULT vkd3d_create_instance(const struct vkd3d_instance_create_info *create_info,
|
||||
struct vkd3d_instance **instance);
|
||||
ULONG vkd3d_instance_decref(struct vkd3d_instance *instance);
|
||||
VkInstance vkd3d_instance_get_vk_instance(struct vkd3d_instance *instance);
|
||||
ULONG vkd3d_instance_incref(struct vkd3d_instance *instance);
|
||||
VKD3D_API ULONG vkd3d_instance_decref(struct vkd3d_instance *instance);
|
||||
VKD3D_API VkInstance vkd3d_instance_get_vk_instance(struct vkd3d_instance *instance);
|
||||
VKD3D_API ULONG vkd3d_instance_incref(struct vkd3d_instance *instance);
|
||||
|
||||
HRESULT vkd3d_create_device(const struct vkd3d_device_create_info *create_info,
|
||||
VKD3D_API HRESULT vkd3d_create_device(const struct vkd3d_device_create_info *create_info,
|
||||
REFIID iid, void **device);
|
||||
IUnknown *vkd3d_get_device_parent(ID3D12Device *device);
|
||||
VkDevice vkd3d_get_vk_device(ID3D12Device *device);
|
||||
VkPhysicalDevice vkd3d_get_vk_physical_device(ID3D12Device *device);
|
||||
struct vkd3d_instance *vkd3d_instance_from_device(ID3D12Device *device);
|
||||
VKD3D_API IUnknown *vkd3d_get_device_parent(ID3D12Device *device);
|
||||
VKD3D_API VkDevice vkd3d_get_vk_device(ID3D12Device *device);
|
||||
VKD3D_API VkPhysicalDevice vkd3d_get_vk_physical_device(ID3D12Device *device);
|
||||
VKD3D_API struct vkd3d_instance *vkd3d_instance_from_device(ID3D12Device *device);
|
||||
|
||||
uint32_t vkd3d_get_vk_queue_family_index(ID3D12CommandQueue *queue);
|
||||
VkQueue vkd3d_acquire_vk_queue(ID3D12CommandQueue *queue);
|
||||
void vkd3d_release_vk_queue(ID3D12CommandQueue *queue);
|
||||
VKD3D_API uint32_t vkd3d_get_vk_queue_family_index(ID3D12CommandQueue *queue);
|
||||
VKD3D_API VkQueue vkd3d_acquire_vk_queue(ID3D12CommandQueue *queue);
|
||||
VKD3D_API void vkd3d_release_vk_queue(ID3D12CommandQueue *queue);
|
||||
|
||||
HRESULT vkd3d_create_image_resource(ID3D12Device *device,
|
||||
VKD3D_API HRESULT vkd3d_create_image_resource(ID3D12Device *device,
|
||||
const struct vkd3d_image_resource_create_info *create_info, ID3D12Resource **resource);
|
||||
ULONG vkd3d_resource_decref(ID3D12Resource *resource);
|
||||
ULONG vkd3d_resource_incref(ID3D12Resource *resource);
|
||||
VKD3D_API ULONG vkd3d_resource_decref(ID3D12Resource *resource);
|
||||
VKD3D_API ULONG vkd3d_resource_incref(ID3D12Resource *resource);
|
||||
|
||||
HRESULT vkd3d_serialize_root_signature(const D3D12_ROOT_SIGNATURE_DESC *desc,
|
||||
VKD3D_API HRESULT vkd3d_serialize_root_signature(const D3D12_ROOT_SIGNATURE_DESC *desc,
|
||||
D3D_ROOT_SIGNATURE_VERSION version, ID3DBlob **blob, ID3DBlob **error_blob);
|
||||
HRESULT vkd3d_create_root_signature_deserializer(const void *data, SIZE_T data_size,
|
||||
VKD3D_API HRESULT vkd3d_create_root_signature_deserializer(const void *data, SIZE_T data_size,
|
||||
REFIID iid, void **deserializer);
|
||||
|
||||
VkFormat vkd3d_get_vk_format(DXGI_FORMAT format);
|
||||
VKD3D_API VkFormat vkd3d_get_vk_format(DXGI_FORMAT format);
|
||||
|
||||
/* 1.1 */
|
||||
DXGI_FORMAT vkd3d_get_dxgi_format(VkFormat format);
|
||||
VKD3D_API DXGI_FORMAT vkd3d_get_dxgi_format(VkFormat format);
|
||||
|
||||
/* 1.2 */
|
||||
HRESULT vkd3d_serialize_versioned_root_signature(const D3D12_VERSIONED_ROOT_SIGNATURE_DESC *desc,
|
||||
VKD3D_API HRESULT vkd3d_serialize_versioned_root_signature(const D3D12_VERSIONED_ROOT_SIGNATURE_DESC *desc,
|
||||
ID3DBlob **blob, ID3DBlob **error_blob);
|
||||
HRESULT vkd3d_create_versioned_root_signature_deserializer(const void *data, SIZE_T data_size,
|
||||
VKD3D_API HRESULT vkd3d_create_versioned_root_signature_deserializer(const void *data, SIZE_T data_size,
|
||||
REFIID iid, void **deserializer);
|
||||
|
||||
#endif /* VKD3D_NO_PROTOTYPES */
|
||||
|
@@ -1340,6 +1340,12 @@ static inline uint32_t vkd3d_shader_create_swizzle(enum vkd3d_shader_swizzle_com
|
||||
| ((w & VKD3D_SHADER_SWIZZLE_MASK) << VKD3D_SHADER_SWIZZLE_SHIFT(3));
|
||||
}
|
||||
|
||||
#if defined(__GNUC__) && !defined(__MINGW32__)
|
||||
# define VKD3D_SHADER_API __attribute__((visibility("default")))
|
||||
#else
|
||||
# define VKD3D_SHADER_API
|
||||
#endif
|
||||
|
||||
#ifndef VKD3D_SHADER_NO_PROTOTYPES
|
||||
|
||||
/**
|
||||
@@ -1353,7 +1359,7 @@ static inline uint32_t vkd3d_shader_create_swizzle(enum vkd3d_shader_swizzle_com
|
||||
* string is null-terminated and UTF-8 encoded. This may be a pointer to static
|
||||
* data in libvkd3d-shader; it should not be freed.
|
||||
*/
|
||||
const char *vkd3d_shader_get_version(unsigned int *major, unsigned int *minor);
|
||||
VKD3D_SHADER_API const char *vkd3d_shader_get_version(unsigned int *major, unsigned int *minor);
|
||||
/**
|
||||
* Returns the source types supported, with any target type, by
|
||||
* vkd3d_shader_compile().
|
||||
@@ -1368,7 +1374,7 @@ const char *vkd3d_shader_get_version(unsigned int *major, unsigned int *minor);
|
||||
* vkd3d-shader. This array may be a pointer to static data in libvkd3d-shader;
|
||||
* it should not be freed.
|
||||
*/
|
||||
const enum vkd3d_shader_source_type *vkd3d_shader_get_supported_source_types(unsigned int *count);
|
||||
VKD3D_SHADER_API const enum vkd3d_shader_source_type *vkd3d_shader_get_supported_source_types(unsigned int *count);
|
||||
/**
|
||||
* Returns the target types supported, with the given source type, by
|
||||
* vkd3d_shader_compile().
|
||||
@@ -1382,7 +1388,7 @@ const enum vkd3d_shader_source_type *vkd3d_shader_get_supported_source_types(uns
|
||||
* vkd3d-shader. This array may be a pointer to static data in libvkd3d-shader;
|
||||
* it should not be freed.
|
||||
*/
|
||||
const enum vkd3d_shader_target_type *vkd3d_shader_get_supported_target_types(
|
||||
VKD3D_SHADER_API const enum vkd3d_shader_target_type *vkd3d_shader_get_supported_target_types(
|
||||
enum vkd3d_shader_source_type source_type, unsigned int *count);
|
||||
|
||||
/**
|
||||
@@ -1428,7 +1434,7 @@ const enum vkd3d_shader_target_type *vkd3d_shader_get_supported_target_types(
|
||||
*
|
||||
* \return A member of \ref vkd3d_result.
|
||||
*/
|
||||
int vkd3d_shader_compile(const struct vkd3d_shader_compile_info *compile_info,
|
||||
VKD3D_SHADER_API int vkd3d_shader_compile(const struct vkd3d_shader_compile_info *compile_info,
|
||||
struct vkd3d_shader_code *out, char **messages);
|
||||
/**
|
||||
* Free shader messages allocated by another vkd3d-shader function, such as
|
||||
@@ -1437,7 +1443,7 @@ int vkd3d_shader_compile(const struct vkd3d_shader_compile_info *compile_info,
|
||||
* \param messages Messages to free. This pointer is optional and may be NULL,
|
||||
* in which case no action will be taken.
|
||||
*/
|
||||
void vkd3d_shader_free_messages(char *messages);
|
||||
VKD3D_SHADER_API void vkd3d_shader_free_messages(char *messages);
|
||||
/**
|
||||
* Free shader code allocated by another vkd3d-shader function, such as
|
||||
* vkd3d_shader_compile().
|
||||
@@ -1447,7 +1453,7 @@ void vkd3d_shader_free_messages(char *messages);
|
||||
*
|
||||
* \param code Code to free.
|
||||
*/
|
||||
void vkd3d_shader_free_shader_code(struct vkd3d_shader_code *code);
|
||||
VKD3D_SHADER_API void vkd3d_shader_free_shader_code(struct vkd3d_shader_code *code);
|
||||
|
||||
/**
|
||||
* Convert a byte code description of a shader root signature to a structural
|
||||
@@ -1479,7 +1485,7 @@ void vkd3d_shader_free_shader_code(struct vkd3d_shader_code *code);
|
||||
*
|
||||
* \return A member of \ref vkd3d_result.
|
||||
*/
|
||||
int vkd3d_shader_parse_root_signature(const struct vkd3d_shader_code *dxbc,
|
||||
VKD3D_SHADER_API int vkd3d_shader_parse_root_signature(const struct vkd3d_shader_code *dxbc,
|
||||
struct vkd3d_shader_versioned_root_signature_desc *root_signature, char **messages);
|
||||
/**
|
||||
* Free a structural representation of a shader root signature allocated by
|
||||
@@ -1491,7 +1497,8 @@ int vkd3d_shader_parse_root_signature(const struct vkd3d_shader_code *dxbc,
|
||||
*
|
||||
* \param root_signature Signature description to free.
|
||||
*/
|
||||
void vkd3d_shader_free_root_signature(struct vkd3d_shader_versioned_root_signature_desc *root_signature);
|
||||
VKD3D_SHADER_API void vkd3d_shader_free_root_signature(
|
||||
struct vkd3d_shader_versioned_root_signature_desc *root_signature);
|
||||
|
||||
/**
|
||||
* Convert a structural description of a shader root signature to a byte code
|
||||
@@ -1516,7 +1523,8 @@ void vkd3d_shader_free_root_signature(struct vkd3d_shader_versioned_root_signatu
|
||||
*
|
||||
* \return A member of \ref vkd3d_result.
|
||||
*/
|
||||
int vkd3d_shader_serialize_root_signature(const struct vkd3d_shader_versioned_root_signature_desc *root_signature,
|
||||
VKD3D_SHADER_API int vkd3d_shader_serialize_root_signature(
|
||||
const struct vkd3d_shader_versioned_root_signature_desc *root_signature,
|
||||
struct vkd3d_shader_code *dxbc, char **messages);
|
||||
/**
|
||||
* Convert a structural representation of a root signature to a different
|
||||
@@ -1538,7 +1546,7 @@ int vkd3d_shader_serialize_root_signature(const struct vkd3d_shader_versioned_ro
|
||||
*
|
||||
* \return A member of \ref vkd3d_result.
|
||||
*/
|
||||
int vkd3d_shader_convert_root_signature(struct vkd3d_shader_versioned_root_signature_desc *dst,
|
||||
VKD3D_SHADER_API int vkd3d_shader_convert_root_signature(struct vkd3d_shader_versioned_root_signature_desc *dst,
|
||||
enum vkd3d_shader_root_signature_version version, const struct vkd3d_shader_versioned_root_signature_desc *src);
|
||||
|
||||
/**
|
||||
@@ -1565,7 +1573,7 @@ int vkd3d_shader_convert_root_signature(struct vkd3d_shader_versioned_root_signa
|
||||
*
|
||||
* \return A member of \ref vkd3d_result.
|
||||
*/
|
||||
int vkd3d_shader_scan(const struct vkd3d_shader_compile_info *compile_info, char **messages);
|
||||
VKD3D_SHADER_API int vkd3d_shader_scan(const struct vkd3d_shader_compile_info *compile_info, char **messages);
|
||||
/**
|
||||
* Free members of struct vkd3d_shader_scan_descriptor_info() allocated by
|
||||
* vkd3d_shader_scan().
|
||||
@@ -1575,7 +1583,8 @@ int vkd3d_shader_scan(const struct vkd3d_shader_compile_info *compile_info, char
|
||||
*
|
||||
* \param scan_descriptor_info Descriptor information to free.
|
||||
*/
|
||||
void vkd3d_shader_free_scan_descriptor_info(struct vkd3d_shader_scan_descriptor_info *scan_descriptor_info);
|
||||
VKD3D_SHADER_API void vkd3d_shader_free_scan_descriptor_info(
|
||||
struct vkd3d_shader_scan_descriptor_info *scan_descriptor_info);
|
||||
|
||||
/**
|
||||
* Read the input signature of a compiled shader, returning a structural
|
||||
@@ -1601,7 +1610,7 @@ void vkd3d_shader_free_scan_descriptor_info(struct vkd3d_shader_scan_descriptor_
|
||||
*
|
||||
* \return A member of \ref vkd3d_result.
|
||||
*/
|
||||
int vkd3d_shader_parse_input_signature(const struct vkd3d_shader_code *dxbc,
|
||||
VKD3D_SHADER_API int vkd3d_shader_parse_input_signature(const struct vkd3d_shader_code *dxbc,
|
||||
struct vkd3d_shader_signature *signature, char **messages);
|
||||
/**
|
||||
* Find a single element of a parsed input signature.
|
||||
@@ -1622,7 +1631,7 @@ int vkd3d_shader_parse_input_signature(const struct vkd3d_shader_code *dxbc,
|
||||
* NULL if no such element was found. If not NULL, the return value points into
|
||||
* the \a signature parameter and should not be explicitly freed.
|
||||
*/
|
||||
struct vkd3d_shader_signature_element *vkd3d_shader_find_signature_element(
|
||||
VKD3D_SHADER_API struct vkd3d_shader_signature_element *vkd3d_shader_find_signature_element(
|
||||
const struct vkd3d_shader_signature *signature, const char *semantic_name,
|
||||
unsigned int semantic_index, unsigned int stream_index);
|
||||
/**
|
||||
@@ -1634,7 +1643,7 @@ struct vkd3d_shader_signature_element *vkd3d_shader_find_signature_element(
|
||||
*
|
||||
* \param signature Signature description to free.
|
||||
*/
|
||||
void vkd3d_shader_free_shader_signature(struct vkd3d_shader_signature *signature);
|
||||
VKD3D_SHADER_API void vkd3d_shader_free_shader_signature(struct vkd3d_shader_signature *signature);
|
||||
|
||||
/* 1.3 */
|
||||
|
||||
@@ -1662,7 +1671,7 @@ void vkd3d_shader_free_shader_signature(struct vkd3d_shader_signature *signature
|
||||
*
|
||||
* \since 1.3
|
||||
*/
|
||||
int vkd3d_shader_preprocess(const struct vkd3d_shader_compile_info *compile_info,
|
||||
VKD3D_SHADER_API int vkd3d_shader_preprocess(const struct vkd3d_shader_compile_info *compile_info,
|
||||
struct vkd3d_shader_code *out, char **messages);
|
||||
|
||||
#endif /* VKD3D_SHADER_NO_PROTOTYPES */
|
||||
|
@@ -34,37 +34,44 @@ extern "C" {
|
||||
#define VKD3D_WAIT_FAILED (~0u)
|
||||
#define VKD3D_INFINITE (~0u)
|
||||
|
||||
#if defined(__GNUC__) && !defined(__MINGW32__)
|
||||
# define VKD3D_UTILS_API __attribute__((visibility("default")))
|
||||
#else
|
||||
# define VKD3D_UTILS_API
|
||||
#endif
|
||||
|
||||
/* 1.0 */
|
||||
HANDLE vkd3d_create_event(void);
|
||||
HRESULT vkd3d_signal_event(HANDLE event);
|
||||
unsigned int vkd3d_wait_event(HANDLE event, unsigned int milliseconds);
|
||||
void vkd3d_destroy_event(HANDLE event);
|
||||
VKD3D_UTILS_API HANDLE vkd3d_create_event(void);
|
||||
VKD3D_UTILS_API HRESULT vkd3d_signal_event(HANDLE event);
|
||||
VKD3D_UTILS_API unsigned int vkd3d_wait_event(HANDLE event, unsigned int milliseconds);
|
||||
VKD3D_UTILS_API void vkd3d_destroy_event(HANDLE event);
|
||||
|
||||
#define D3D12CreateDevice(a, b, c, d) D3D12CreateDeviceVKD3D(a, b, c, d, VKD3D_UTILS_API_VERSION)
|
||||
HRESULT WINAPI D3D12CreateRootSignatureDeserializer(const void *data, SIZE_T data_size, REFIID iid, void **deserializer);
|
||||
HRESULT WINAPI D3D12GetDebugInterface(REFIID iid, void **debug);
|
||||
HRESULT WINAPI D3D12SerializeRootSignature(const D3D12_ROOT_SIGNATURE_DESC *desc,
|
||||
VKD3D_UTILS_API HRESULT WINAPI D3D12CreateRootSignatureDeserializer(
|
||||
const void *data, SIZE_T data_size, REFIID iid, void **deserializer);
|
||||
VKD3D_UTILS_API HRESULT WINAPI D3D12GetDebugInterface(REFIID iid, void **debug);
|
||||
VKD3D_UTILS_API HRESULT WINAPI D3D12SerializeRootSignature(const D3D12_ROOT_SIGNATURE_DESC *desc,
|
||||
D3D_ROOT_SIGNATURE_VERSION version, ID3DBlob **blob, ID3DBlob **error_blob);
|
||||
|
||||
/* 1.2 */
|
||||
HRESULT WINAPI D3D12CreateDeviceVKD3D(IUnknown *adapter, D3D_FEATURE_LEVEL feature_level,
|
||||
VKD3D_UTILS_API HRESULT WINAPI D3D12CreateDeviceVKD3D(IUnknown *adapter, D3D_FEATURE_LEVEL feature_level,
|
||||
REFIID iid, void **device, enum vkd3d_api_version api_version);
|
||||
HRESULT WINAPI D3D12CreateVersionedRootSignatureDeserializer(const void *data,
|
||||
VKD3D_UTILS_API HRESULT WINAPI D3D12CreateVersionedRootSignatureDeserializer(const void *data,
|
||||
SIZE_T data_size, REFIID iid, void **deserializer);
|
||||
HRESULT WINAPI D3D12SerializeVersionedRootSignature(const D3D12_VERSIONED_ROOT_SIGNATURE_DESC *desc,
|
||||
VKD3D_UTILS_API HRESULT WINAPI D3D12SerializeVersionedRootSignature(const D3D12_VERSIONED_ROOT_SIGNATURE_DESC *desc,
|
||||
ID3DBlob **blob, ID3DBlob **error_blob);
|
||||
|
||||
/* 1.3 */
|
||||
HRESULT WINAPI D3DCompile(const void *data, SIZE_T data_size, const char *filename,
|
||||
VKD3D_UTILS_API HRESULT WINAPI D3DCompile(const void *data, SIZE_T data_size, const char *filename,
|
||||
const D3D_SHADER_MACRO *defines, ID3DInclude *include, const char *entrypoint,
|
||||
const char *target, UINT flags, UINT effect_flags, ID3DBlob **shader, ID3DBlob **error_messages);
|
||||
HRESULT WINAPI D3DCompile2(const void *data, SIZE_T data_size, const char *filename,
|
||||
VKD3D_UTILS_API HRESULT WINAPI D3DCompile2(const void *data, SIZE_T data_size, const char *filename,
|
||||
const D3D_SHADER_MACRO *defines, ID3DInclude *include, const char *entrypoint,
|
||||
const char *target, UINT flags, UINT effect_flags, UINT secondary_flags,
|
||||
const void *secondary_data, SIZE_T secondary_data_size, ID3DBlob **shader,
|
||||
ID3DBlob **error_messages);
|
||||
HRESULT WINAPI D3DCreateBlob(SIZE_T data_size, ID3D10Blob **blob);
|
||||
HRESULT WINAPI D3DPreprocess(const void *data, SIZE_T size, const char *filename,
|
||||
VKD3D_UTILS_API HRESULT WINAPI D3DCreateBlob(SIZE_T data_size, ID3D10Blob **blob);
|
||||
VKD3D_UTILS_API HRESULT WINAPI D3DPreprocess(const void *data, SIZE_T size, const char *filename,
|
||||
const D3D_SHADER_MACRO *defines, ID3DInclude *include,
|
||||
ID3DBlob **shader, ID3DBlob **error_messages);
|
||||
|
||||
|
@@ -127,18 +127,18 @@ typedef GUID IID;
|
||||
# ifdef INITGUID
|
||||
# ifndef __cplusplus
|
||||
# define DEFINE_GUID(name, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
|
||||
const GUID name DECLSPEC_HIDDEN; \
|
||||
const GUID name; \
|
||||
const GUID name = \
|
||||
{ l, w1, w2, { b1, b2, b3, b4, b5, b6, b7, b8 }}
|
||||
# else
|
||||
# define DEFINE_GUID(name, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
|
||||
EXTERN_C const GUID name DECLSPEC_HIDDEN; \
|
||||
EXTERN_C const GUID name; \
|
||||
EXTERN_C const GUID name = \
|
||||
{ l, w1, w2, { b1, b2, b3, b4, b5, b6, b7, b8 }}
|
||||
# endif
|
||||
# else
|
||||
# define DEFINE_GUID(name, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
|
||||
EXTERN_C const GUID name DECLSPEC_HIDDEN;
|
||||
EXTERN_C const GUID name;
|
||||
# endif /* INITGUID */
|
||||
|
||||
/* __uuidof emulation */
|
||||
@@ -239,17 +239,6 @@ typedef struct SECURITY_ATTRIBUTES SECURITY_ATTRIBUTES;
|
||||
#endif /* _WIN32 */
|
||||
|
||||
|
||||
/* Define DECLSPEC_HIDDEN */
|
||||
#ifndef DECLSPEC_HIDDEN
|
||||
# if defined(__MINGW32__)
|
||||
# define DECLSPEC_HIDDEN
|
||||
# elif defined(__GNUC__)
|
||||
# define DECLSPEC_HIDDEN __attribute__((visibility("hidden")))
|
||||
# else
|
||||
# define DECLSPEC_HIDDEN
|
||||
# endif
|
||||
#endif /* DECLSPEC_HIDDEN */
|
||||
|
||||
/* Define min() & max() macros */
|
||||
#ifndef NOMINMAX
|
||||
# ifndef min
|
||||
|
Reference in New Issue
Block a user