From d26f75f12c10ff5e53b486e3cd51159c8cdceda3 Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Thu, 4 Sep 2025 14:58:58 +0200 Subject: [PATCH] vkd3d-shader/spirv: Use spirv_get_type_id() in spirv_compiler_emit_load_invocation_id(). --- libs/vkd3d-shader/spirv.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index cec75ad35..f517bea7e 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -5530,7 +5530,8 @@ static uint32_t spirv_compiler_emit_load_invocation_id(struct spirv_compiler *co uint32_t type_id, id; id = spirv_compiler_get_invocation_id(compiler); - type_id = spirv_get_type_id_for_component_type(builder, VKD3D_SHADER_COMPONENT_INT, 1); + type_id = spirv_get_type_id(builder, VSIR_DATA_I32, 1); + return vkd3d_spirv_build_op_load(builder, type_id, id, SpvMemoryAccessMaskNone); }