tests/shader-runner: Replace immediate shader type strings with an enum.

This commit is contained in:
Conor McCarthy
2023-09-21 14:32:25 +10:00
committed by Alexandre Julliard
parent 0ef0735999
commit d211160b89
Notes: Alexandre Julliard 2023-10-11 22:53:48 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Zebediah Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/346
3 changed files with 32 additions and 10 deletions

View File

@@ -38,6 +38,15 @@ enum shader_model
SHADER_MODEL_5_1,
};
enum shader_type
{
SHADER_TYPE_CS,
SHADER_TYPE_PS,
SHADER_TYPE_VS,
};
const char *shader_type_string(enum shader_type type);
enum texture_data_type
{
TEXTURE_DATA_FLOAT,