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vkd3d: Fix a few typos in the comments.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
This commit is contained in:
committed by
Henri Verbeet
parent
4467c655f0
commit
d1b8a7e745
Notes:
Henri Verbeet
2024-08-19 14:30:10 +02:00
Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1002
@@ -410,7 +410,7 @@ struct hlsl_attribute
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/* Reservation of a register and/or an offset for objects inside constant buffers, to be used as a
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* starting point of their allocation. They are available through the register(·) and the
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* packoffset(·) syntaxes, respectivelly.
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* packoffset(·) syntaxes, respectively.
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* The constant buffer offset is measured register components. */
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struct hlsl_reg_reservation
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{
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@@ -456,7 +456,7 @@ struct hlsl_ir_var
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* This pointer is NULL for others. */
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struct hlsl_default_value
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{
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/* Default value, in case the component is a string, othewise it is NULL. */
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/* Default value, in case the component is a string, otherwise it is NULL. */
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const char *string;
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/* Default value, in case the component is a numeric value. */
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union hlsl_constant_value_component number;
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