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vkd3d: Fix a few typos in the comments.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
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Henri Verbeet
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4467c655f0
commit
d1b8a7e745
Notes:
Henri Verbeet
2024-08-19 14:30:10 +02:00
Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1002
@@ -2251,7 +2251,7 @@ static const char *get_semantic_register_name(enum vkd3d_shader_sysval_semantic
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case VKD3D_SHADER_SV_DEPTH_GREATER_EQUAL: return "oDepthGE";
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case VKD3D_SHADER_SV_DEPTH_LESS_EQUAL: return "oDepthLE";
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/* SV_Coverage has name vCoverage when used as an input,
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* but it doens't appear in the signature in that case. */
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* but it doesn't appear in the signature in that case. */
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case VKD3D_SHADER_SV_COVERAGE: return "oMask";
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case VKD3D_SHADER_SV_STENCIL_REF: return "oStencilRef";
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default: return "??";
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