libs/vkd3d-shader: Fix returning multiple components from dot product instructions.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia
2018-06-26 14:41:53 +02:00
committed by Alexandre Julliard
parent 0b9477493d
commit d15c9f79b5
2 changed files with 64 additions and 35 deletions

View File

@@ -4919,6 +4919,26 @@ static void test_shader_instructions(void)
0x00000000, 0x0100003e,
};
static const D3D12_SHADER_BYTECODE ps_dot2 = {ps_dot2_code, sizeof(ps_dot2_code)};
static const DWORD ps_dot3_code[] =
{
#if 0
float4 src0;
float3 src1;
float4 main() : SV_Target
{
return dot(src0, src1);
}
#endif
0x43425844, 0xa75a4a95, 0x5d09936e, 0xdc5c694f, 0x68b6b04f, 0x00000001, 0x000000c8, 0x00000003,
0x0000002c, 0x0000003c, 0x00000070, 0x4e475349, 0x00000008, 0x00000000, 0x00000008, 0x4e47534f,
0x0000002c, 0x00000001, 0x00000008, 0x00000020, 0x00000000, 0x00000000, 0x00000003, 0x00000000,
0x0000000f, 0x545f5653, 0x65677261, 0xabab0074, 0x58454853, 0x00000050, 0x00000050, 0x00000014,
0x0100086a, 0x04000059, 0x00208e46, 0x00000000, 0x00000002, 0x03000065, 0x001020f2, 0x00000000,
0x09000010, 0x001020f2, 0x00000000, 0x00208246, 0x00000000, 0x00000000, 0x00208246, 0x00000000,
0x00000001, 0x0100003e,
};
static const D3D12_SHADER_BYTECODE ps_dot3 = {ps_dot3_code, sizeof(ps_dot3_code)};
static const DWORD ps_eq_code[] =
{
#if 0
@@ -6119,6 +6139,9 @@ static void test_shader_instructions(void)
{&ps_dot2, {{1.0f, 1.0f}, {1.0f, 1.0f}}, {{2.0f}}},
{&ps_dot2, {{1.0f, 1.0f}, {2.0f, 3.0f}}, {{5.0f}}},
{&ps_dot3, {{1.0f, 2.0f, 3.0f, 4.0f}, {1.0f, 1.0f, 1.0f, 1.0f}}, {{6.0f, 6.0f, 6.0f, 6.0f}}},
{&ps_dot3, {{1.0f, 2.0f, 3.0f}, {3.0f, 1.0f, 2.0f}}, {{11.0f, 11.0f, 11.0f, 11.0f}}},
{&ps_eq, {{0.0f}, {0.0f}}, {.u = {0xffffffff}}},
{&ps_eq, {{1.0f}, {0.0f}}, {.u = {0x00000000}}},
{&ps_eq, {{0.0f}, {1.0f}}, {.u = {0x00000000}}},