vkd3d: Validate src_box in ReadFromSubresource().

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia 2019-08-07 15:58:26 +02:00 committed by Alexandre Julliard
parent f2753dd618
commit d1492e3465
2 changed files with 100 additions and 3 deletions

View File

@ -1041,6 +1041,33 @@ bool d3d12_resource_is_cpu_accessible(const struct d3d12_resource *resource)
return resource->heap && is_cpu_accessible_heap(&resource->heap->desc.Properties); return resource->heap && is_cpu_accessible_heap(&resource->heap->desc.Properties);
} }
static bool d3d12_resource_validate_box(const struct d3d12_resource *resource,
unsigned int sub_resource_idx, const D3D12_BOX *box)
{
unsigned int mip_level = sub_resource_idx % resource->desc.MipLevels;
struct d3d12_device *device = resource->device;
const struct vkd3d_format *vkd3d_format;
uint32_t width_mask, height_mask;
uint64_t width, height, depth;
width = d3d12_resource_desc_get_width(&resource->desc, mip_level);
height = d3d12_resource_desc_get_height(&resource->desc, mip_level);
depth = d3d12_resource_desc_get_depth(&resource->desc, mip_level);
vkd3d_format = vkd3d_format_from_d3d12_resource_desc(device, &resource->desc, 0);
assert(vkd3d_format);
width_mask = vkd3d_format->block_width - 1;
height_mask = vkd3d_format->block_height - 1;
return box->left <= width && box->right <= width
&& box->top <= height && box->bottom <= height
&& box->front <= depth && box->back <= depth
&& !(box->left & width_mask)
&& !(box->right & width_mask)
&& !(box->top & height_mask)
&& !(box->bottom & height_mask);
}
/* ID3D12Resource */ /* ID3D12Resource */
static inline struct d3d12_resource *impl_from_ID3D12Resource(ID3D12Resource *iface) static inline struct d3d12_resource *impl_from_ID3D12Resource(ID3D12Resource *iface)
{ {
@ -1282,8 +1309,8 @@ static HRESULT STDMETHODCALLTYPE d3d12_resource_ReadFromSubresource(ID3D12Resour
HRESULT hr; HRESULT hr;
TRACE("iface %p, dst_data %p, dst_row_pitch %u, dst_slice_pitch %u, " TRACE("iface %p, dst_data %p, dst_row_pitch %u, dst_slice_pitch %u, "
"src_sub_resource %u, src_box %p.\n", "src_sub_resource %u, src_box %s.\n",
iface, dst_data, dst_row_pitch, dst_slice_pitch, src_sub_resource, src_box); iface, dst_data, dst_row_pitch, dst_slice_pitch, src_sub_resource, debug_d3d12_box(src_box));
if (d3d12_resource_is_buffer(resource)) if (d3d12_resource_is_buffer(resource))
{ {
@ -1311,6 +1338,12 @@ static HRESULT STDMETHODCALLTYPE d3d12_resource_ReadFromSubresource(ID3D12Resour
if (src_box) if (src_box)
{ {
if (!d3d12_resource_validate_box(resource, src_sub_resource, src_box))
{
WARN("Invalid box %s.\n", debug_d3d12_box(src_box));
return E_INVALIDARG;
}
box = *src_box; box = *src_box;
} }
else else
@ -1323,7 +1356,10 @@ static HRESULT STDMETHODCALLTYPE d3d12_resource_ReadFromSubresource(ID3D12Resour
box.back = d3d12_resource_desc_get_depth(&resource->desc, vk_sub_resource.mipLevel); box.back = d3d12_resource_desc_get_depth(&resource->desc, vk_sub_resource.mipLevel);
} }
if (box.right <= box.left || box.bottom <= box.top || box.back <= box.front) if (box.right <= box.left || box.bottom <= box.top || box.back <= box.front)
{
WARN("Empty box %s.\n", debug_d3d12_box(src_box));
return S_OK; return S_OK;
}
if (!d3d12_resource_is_cpu_accessible(resource)) if (!d3d12_resource_is_cpu_accessible(resource))
{ {

View File

@ -30465,6 +30465,19 @@ static void test_read_write_subresource(void)
goto done; goto done;
} }
/* Invalid box */
set_box(&box, 0, 0, 0, 128, 100, 65);
hr = ID3D12Resource_ReadFromSubresource(src_texture, dst_buffer, row_pitch, slice_pitch, 0, &box);
ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
set_box(&box, 0, 0, 65, 128, 100, 65);
hr = ID3D12Resource_ReadFromSubresource(src_texture, dst_buffer, row_pitch, slice_pitch, 0, &box);
ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
set_box(&box, 128, 0, 0, 128, 100, 65);
hr = ID3D12Resource_ReadFromSubresource(src_texture, dst_buffer, row_pitch, slice_pitch, 0, &box);
ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
/* NULL box */ /* NULL box */
hr = ID3D12Resource_WriteToSubresource(src_texture, 0, NULL, dst_buffer, row_pitch, slice_pitch); hr = ID3D12Resource_WriteToSubresource(src_texture, 0, NULL, dst_buffer, row_pitch, slice_pitch);
todo ok(hr == S_OK, "Got unexpected hr %#x.\n", hr); todo ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
@ -30474,6 +30487,10 @@ static void test_read_write_subresource(void)
ok(hr == S_OK, "Got unexpected hr %#x.\n", hr); ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
/* Empty box */ /* Empty box */
set_box(&box, 128, 100, 64, 128, 100, 64);
hr = ID3D12Resource_ReadFromSubresource(src_texture, dst_buffer, row_pitch, slice_pitch, 0, &box);
ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
set_box(&box, 0, 0, 0, 0, 0, 0); set_box(&box, 0, 0, 0, 0, 0, 0);
hr = ID3D12Resource_WriteToSubresource(src_texture, 0, &box, dst_buffer, row_pitch, slice_pitch); hr = ID3D12Resource_WriteToSubresource(src_texture, 0, &box, dst_buffer, row_pitch, slice_pitch);
todo ok(hr == S_OK, "Got unexpected hr %#x.\n", hr); todo ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
@ -30625,7 +30642,51 @@ static void test_read_write_subresource(void)
ID3D12Resource_Release(src_texture); ID3D12Resource_Release(src_texture);
ID3D12Resource_Release(dst_texture); ID3D12Resource_Release(dst_texture);
reset_command_list(command_list, context.allocator);
/* Invalid box */
resource_desc.Dimension = D3D12_RESOURCE_DIMENSION_TEXTURE2D;
resource_desc.Alignment = 0;
resource_desc.Width = 64;
resource_desc.Height = 32;
resource_desc.DepthOrArraySize = 1;
resource_desc.MipLevels = 1;
resource_desc.Format = DXGI_FORMAT_BC1_UNORM;
resource_desc.SampleDesc.Count = 1;
resource_desc.SampleDesc.Quality = 0;
resource_desc.Layout = D3D12_TEXTURE_LAYOUT_UNKNOWN;
resource_desc.Flags = 0;
memset(&heap_properties, 0, sizeof(heap_properties));
heap_properties.Type = D3D12_HEAP_TYPE_CUSTOM;
heap_properties.CPUPageProperty = D3D12_CPU_PAGE_PROPERTY_WRITE_BACK;
heap_properties.MemoryPoolPreference = D3D12_MEMORY_POOL_L0;
hr = ID3D12Device_CreateCommittedResource(device, &heap_properties, D3D12_HEAP_FLAG_NONE,
&resource_desc, D3D12_RESOURCE_STATE_COMMON, NULL, &IID_ID3D12Resource, (void **)&src_texture);
ok(hr == S_OK, "Failed to create resource, hr %#x.\n", hr);
/* Unaligned coordinates for BC format */
set_box(&box, 0, 0, 0, 2, 2, 1);
hr = ID3D12Resource_ReadFromSubresource(src_texture, dst_buffer, row_pitch, slice_pitch, 0, &box);
ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
set_box(&box, 2, 2, 0, 4, 4, 1);
hr = ID3D12Resource_ReadFromSubresource(src_texture, dst_buffer, row_pitch, slice_pitch, 0, &box);
ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
set_box(&box, 2, 2, 0, 6, 6, 1);
hr = ID3D12Resource_ReadFromSubresource(src_texture, dst_buffer, row_pitch, slice_pitch, 0, &box);
ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
/* Invalid coordinates for resource dimensions */
set_box(&box, 0, 0, 0, 64, 32, 2);
hr = ID3D12Resource_ReadFromSubresource(src_texture, dst_buffer, row_pitch, slice_pitch, 0, &box);
ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
set_box(&box, 0, 0, 0, 68, 32, 1);
hr = ID3D12Resource_ReadFromSubresource(src_texture, dst_buffer, row_pitch, slice_pitch, 0, &box);
ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
ID3D12Resource_Release(src_texture);
done: done:
free(dst_buffer); free(dst_buffer);