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ci: Update the README with some recent changes.
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Notes:
Alexandre Julliard
2023-10-02 22:33:40 +02:00
Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/377
@ -14,8 +14,17 @@ The file build.yml contains the actual testing targets. Currently
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vkd3d is tested on Linux, on x86-64 and i386, each architecture with
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vkd3d is tested on Linux, on x86-64 and i386, each architecture with
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two different Vulkan drivers (both from Mesa): llvmpipe (a software
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two different Vulkan drivers (both from Mesa): llvmpipe (a software
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implementation) and RADV (a hardware implementation backed by an AMD
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implementation) and RADV (a hardware implementation backed by an AMD
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GPU); and on macOS, on Intel, using MoltenVK as Vulkan driver. The
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GPU). vkd3d is also tested on macOS, with an Intel processor, using
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testing logs are available as CI artifacts.
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MoltenVK as the Vulkan driver. The llvmpipe and macOS jobs are
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currently allowed to fail.
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Additionally, MinGW is used to build PE binaries for both vkd3d and
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its crosstests, for both 32 and 64 bit. These builds are not currently
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tested (but the pipeline still fails if the compilation is not
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successful).
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The testing logs are available as CI artifacts, as well as the PE
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modules built by the crosstest and MinGW jobs.
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Some custom runner configuration is required in order to run the tests
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Some custom runner configuration is required in order to run the tests
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on an AMD GPU. Specifically, a runner tagged with `amd-gpu' must be
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on an AMD GPU. Specifically, a runner tagged with `amd-gpu' must be
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