vkd3d: Reference count CPU descriptors.

We have to keep all image views referenced by all used VkFramebuffers.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia
2018-08-21 18:08:01 +02:00
committed by Alexandre Julliard
parent 3bf9d1bc67
commit d074fab10b
3 changed files with 93 additions and 25 deletions

View File

@@ -1099,12 +1099,12 @@ static struct vkd3d_view *vkd3d_view_create(void)
return view;
}
static void vkd3d_view_incref(struct vkd3d_view *view)
void vkd3d_view_incref(struct vkd3d_view *view)
{
InterlockedIncrement(&view->refcount);
}
static void vkd3d_view_decref(struct vkd3d_view *view,
static void vkd3d_view_decref_descriptor(struct vkd3d_view *view,
const struct d3d12_desc *descriptor, struct d3d12_device *device)
{
const struct vkd3d_vk_device_procs *vk_procs = &device->vk_procs;
@@ -1115,7 +1115,11 @@ static void vkd3d_view_decref(struct vkd3d_view *view,
TRACE("Destroying view %p.\n", view);
if (descriptor->magic == VKD3D_DESCRIPTOR_MAGIC_SRV || descriptor->magic == VKD3D_DESCRIPTOR_MAGIC_UAV)
if (!descriptor)
{
VK_CALL(vkDestroyImageView(device->vk_device, view->u.vk_image_view, NULL));
}
else if (descriptor->magic == VKD3D_DESCRIPTOR_MAGIC_SRV || descriptor->magic == VKD3D_DESCRIPTOR_MAGIC_UAV)
{
if (descriptor->vk_descriptor_type == VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER
|| descriptor->vk_descriptor_type == VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER)
@@ -1134,6 +1138,11 @@ static void vkd3d_view_decref(struct vkd3d_view *view,
vkd3d_free(view);
}
void vkd3d_view_decref(struct vkd3d_view *view, struct d3d12_device *device)
{
vkd3d_view_decref_descriptor(view, NULL, device);
}
static void d3d12_desc_destroy(struct d3d12_desc *descriptor,
struct d3d12_device *device)
{
@@ -1142,7 +1151,7 @@ static void d3d12_desc_destroy(struct d3d12_desc *descriptor,
|| descriptor->magic == VKD3D_DESCRIPTOR_MAGIC_UAV
|| descriptor->magic == VKD3D_DESCRIPTOR_MAGIC_SAMPLER)
{
vkd3d_view_decref(descriptor->u.view, descriptor, device);
vkd3d_view_decref_descriptor(descriptor->u.view, descriptor, device);
}
memset(descriptor, 0, sizeof(*descriptor));
@@ -1789,12 +1798,10 @@ HRESULT vkd3d_create_static_sampler(struct d3d12_device *device,
/* RTVs */
static void d3d12_rtv_desc_destroy(struct d3d12_rtv_desc *rtv, struct d3d12_device *device)
{
const struct vkd3d_vk_device_procs *vk_procs = &device->vk_procs;
if (rtv->magic != VKD3D_DESCRIPTOR_MAGIC_RTV)
return;
VK_CALL(vkDestroyImageView(device->vk_device, rtv->vk_view, NULL));
vkd3d_view_decref(rtv->view, device);
memset(rtv, 0, sizeof(*rtv));
}
@@ -1803,6 +1810,7 @@ void d3d12_rtv_desc_create_rtv(struct d3d12_rtv_desc *rtv_desc, struct d3d12_dev
{
const struct vkd3d_format *format;
VkImageViewType vk_view_type;
struct vkd3d_view *view;
uint32_t miplevel_idx;
d3d12_rtv_desc_destroy(rtv_desc, device);
@@ -1834,30 +1842,35 @@ void d3d12_rtv_desc_create_rtv(struct d3d12_rtv_desc *rtv_desc, struct d3d12_dev
if (desc && desc->u.Texture2D.PlaneSlice)
FIXME("Ignoring plane slice %u.\n", desc->u.Texture2D.PlaneSlice);
if (!(view = vkd3d_view_create()))
return;
miplevel_idx = desc ? desc->u.Texture2D.MipSlice : 0;
vk_view_type = resource->desc.DepthOrArraySize > 1
? VK_IMAGE_VIEW_TYPE_2D_ARRAY : VK_IMAGE_VIEW_TYPE_2D;
if (vkd3d_create_texture_view(device, resource, format, vk_view_type,
miplevel_idx, 1, 0, VK_REMAINING_ARRAY_LAYERS, false, &rtv_desc->vk_view) < 0)
miplevel_idx, 1, 0, VK_REMAINING_ARRAY_LAYERS, false, &view->u.vk_image_view) < 0)
{
vkd3d_free(view);
return;
}
rtv_desc->magic = VKD3D_DESCRIPTOR_MAGIC_RTV;
rtv_desc->format = format->vk_format;
rtv_desc->width = d3d12_resource_desc_get_width(&resource->desc, miplevel_idx);
rtv_desc->height = d3d12_resource_desc_get_height(&resource->desc, miplevel_idx);
rtv_desc->layer_count = resource->desc.DepthOrArraySize;
rtv_desc->magic = VKD3D_DESCRIPTOR_MAGIC_RTV;
rtv_desc->view = view;
rtv_desc->resource = resource;
}
/* DSVs */
static void d3d12_dsv_desc_destroy(struct d3d12_dsv_desc *dsv, struct d3d12_device *device)
{
const struct vkd3d_vk_device_procs *vk_procs = &device->vk_procs;
if (dsv->magic != VKD3D_DESCRIPTOR_MAGIC_DSV)
return;
VK_CALL(vkDestroyImageView(device->vk_device, dsv->vk_view, NULL));
vkd3d_view_decref(dsv->view, device);
memset(dsv, 0, sizeof(*dsv));
}
@@ -1865,6 +1878,7 @@ void d3d12_dsv_desc_create_dsv(struct d3d12_dsv_desc *dsv_desc, struct d3d12_dev
struct d3d12_resource *resource, const D3D12_DEPTH_STENCIL_VIEW_DESC *desc)
{
const struct vkd3d_format *format;
struct vkd3d_view *view;
uint32_t miplevel_idx;
d3d12_dsv_desc_destroy(dsv_desc, device);
@@ -1896,15 +1910,19 @@ void d3d12_dsv_desc_create_dsv(struct d3d12_dsv_desc *dsv_desc, struct d3d12_dev
if (desc && desc->Flags)
FIXME("Ignoring flags %#x.\n", desc->Flags);
miplevel_idx = desc ? desc->u.Texture2D.MipSlice : 0;
if (vkd3d_create_texture_view(device, resource, format, VK_IMAGE_VIEW_TYPE_2D,
miplevel_idx, 1, 0, 1, false, &dsv_desc->vk_view) < 0)
if (!(view = vkd3d_view_create()))
return;
miplevel_idx = desc ? desc->u.Texture2D.MipSlice : 0;
if (vkd3d_create_texture_view(device, resource, format, VK_IMAGE_VIEW_TYPE_2D,
miplevel_idx, 1, 0, 1, false, &view->u.vk_image_view) < 0)
return;
dsv_desc->magic = VKD3D_DESCRIPTOR_MAGIC_DSV;
dsv_desc->format = format->vk_format;
dsv_desc->width = d3d12_resource_desc_get_width(&resource->desc, miplevel_idx);
dsv_desc->height = d3d12_resource_desc_get_height(&resource->desc, miplevel_idx);
dsv_desc->magic = VKD3D_DESCRIPTOR_MAGIC_DSV;
dsv_desc->view = view;
dsv_desc->resource = resource;
}