From cfa827b2f84eca61d55c1eb770ff129829ccdfe8 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=B3zef=20Kucia?= Date: Thu, 21 Sep 2017 15:12:13 +0200 Subject: [PATCH] libs/vkd3d: Call compute_input_layout_offsets() unconditionally. --- libs/vkd3d/state.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/libs/vkd3d/state.c b/libs/vkd3d/state.c index 3e8ea25c..0258610c 100644 --- a/libs/vkd3d/state.c +++ b/libs/vkd3d/state.c @@ -1801,8 +1801,7 @@ static HRESULT d3d12_pipeline_state_init_graphics(struct d3d12_pipeline_state *s graphics->attribute_count = ARRAY_SIZE(graphics->attributes); } - if (graphics->attribute_count - && FAILED(hr = compute_input_layout_offsets(&desc->InputLayout, aligned_offsets))) + if (FAILED(hr = compute_input_layout_offsets(&desc->InputLayout, aligned_offsets))) goto fail; for (i = 0, j = 0, mask = 0; i < graphics->attribute_count; ++i)