vkd3d-shader/ir: Store the thread group size in struct vsir_program.

This commit is contained in:
Henri Verbeet
2024-10-05 23:27:56 +02:00
parent fc8384462f
commit cf92d9f398
Notes: Henri Verbeet 2024-10-08 22:11:26 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1156
5 changed files with 13 additions and 9 deletions

View File

@@ -9637,6 +9637,7 @@ static enum vkd3d_result sm6_parser_emit_thread_group(struct sm6_parser *sm6, co
ins->declaration.thread_group_size.x = group_sizes[0];
ins->declaration.thread_group_size.y = group_sizes[1];
ins->declaration.thread_group_size.z = group_sizes[2];
sm6->p.program->thread_group_size = ins->declaration.thread_group_size;
return VKD3D_OK;
}