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vkd3d-shader/hlsl: Parse matrix constructors.
Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
committed by
Alexandre Julliard
parent
ff3ec5d4a5
commit
cf7cf05cb7
@ -60,3 +60,19 @@ uniform 0 float4 1.0 2.0 3.0 0.0
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uniform 4 float4 5.0 6.0 7.0 0.0
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draw quad
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probe all rgba (1.0, 3.0, 6.0, 7.0)
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[pixel shader]
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float4 main() : SV_TARGET
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{
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float2x2 a = float2x2(11.0, 12.0, 13.0, 14.0);
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float4x4 m = float4x4(1.0, 2.0, 3.0, 4.0,
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float3(5.0, 6.0, 7.0), 8.0,
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9.0, 10.0,
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a,
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15.0, 16.0);
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return float4(m[0][0], m[1][0], m[1][2], m[2][3]);
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}
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[test]
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todo draw quad
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probe all rgba (1.0, 5.0, 7.0, 12.0)
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@ -29,5 +29,5 @@ float4 main() : sv_target
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}
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[test]
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todo draw quad
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draw quad
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probe all rgba (1.0, 2.0, 3.0, 5.0)
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@ -98,7 +98,7 @@ float4 main() : sv_target
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todo draw quad
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probe all rgba (0.4, 0.3, 0.2, 0.0)
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[pixel shader fail todo]
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[pixel shader fail]
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float3x1 func()
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{
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return float1x3(0.4, 0.3, 0.2);
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@ -109,7 +109,7 @@ float4 main() : sv_target
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return float4(func(), 0.0);
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}
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[pixel shader fail todo]
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[pixel shader fail]
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float1x3 func()
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{
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return float3x1(0.4, 0.3, 0.2);
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@ -191,7 +191,7 @@ float4 main() : sv_target
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todo draw quad
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probe all rgba (0.4, 0.3, 0.2, 0.0)
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[pixel shader fail todo]
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[pixel shader fail]
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float3x1 func()
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{
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return float1x4(0.4, 0.3, 0.2, 0.1);
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@ -217,7 +217,7 @@ float4 main() : sv_target
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todo draw quad
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probe all rgba (0.4, 0.3, 0.2, 0.0)
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[pixel shader fail todo]
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[pixel shader fail]
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float1x3 func()
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{
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return float4x1(0.4, 0.3, 0.2, 0.1);
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