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vkd3d-shader/hlsl: Parse matrix constructors.
Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
committed by
Alexandre Julliard
parent
ff3ec5d4a5
commit
cf7cf05cb7
@@ -2024,16 +2024,12 @@ static struct list *add_call(struct hlsl_ctx *ctx, const char *name,
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static struct list *add_constructor(struct hlsl_ctx *ctx, struct hlsl_type *type,
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struct parse_initializer *params, struct vkd3d_shader_location loc)
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{
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unsigned int i, writemask_offset = 0;
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struct hlsl_ir_store *store;
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static unsigned int counter;
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struct hlsl_ir_load *load;
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struct hlsl_ir_var *var;
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unsigned int i, idx = 0;
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char name[23];
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if (type->type == HLSL_CLASS_MATRIX)
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hlsl_fixme(ctx, &loc, "Matrix constructor.");
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sprintf(name, "<constructor-%x>", counter++);
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if (!(var = hlsl_new_synthetic_var(ctx, name, type, loc)))
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return NULL;
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@@ -2041,7 +2037,6 @@ static struct list *add_constructor(struct hlsl_ctx *ctx, struct hlsl_type *type
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for (i = 0; i < params->args_count; ++i)
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{
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struct hlsl_ir_node *arg = params->args[i];
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unsigned int width;
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if (arg->data_type->type == HLSL_CLASS_OBJECT)
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{
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@@ -2053,24 +2048,8 @@ static struct list *add_constructor(struct hlsl_ctx *ctx, struct hlsl_type *type
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hlsl_release_string_buffer(ctx, string);
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continue;
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}
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width = hlsl_type_component_count(arg->data_type);
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if (width > 4)
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{
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FIXME("Constructor argument with %u components.\n", width);
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continue;
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}
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if (!(arg = add_implicit_conversion(ctx, params->instrs, arg,
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hlsl_get_vector_type(ctx, type->base_type, width), &arg->loc)))
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continue;
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if (!(store = hlsl_new_store(ctx, var, NULL, arg,
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((1u << width) - 1) << writemask_offset, arg->loc)))
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return NULL;
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list_add_tail(params->instrs, &store->node.entry);
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writemask_offset += width;
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initialize_var_components(ctx, params->instrs, var, &idx, arg, &loc);
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}
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if (!(load = hlsl_new_var_load(ctx, var, loc)))
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